C++17ification.
C++17ification! - Filesystem interaction now uses std::filesystem::path. - Usage of const char*, std::string have been changed to std::string_view where appropriate. - Usage of printf-style functions changed to use fmt.
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@@ -224,7 +224,7 @@ bool ShaderTranslator::TranslateInternal(
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}
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void ShaderTranslator::MarkUcodeInstruction(uint32_t dword_offset) {
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auto disasm = ucode_disasm_buffer_.GetString();
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auto disasm = ucode_disasm_buffer_.buffer();
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size_t current_offset = ucode_disasm_buffer_.length();
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for (size_t i = previous_ucode_disasm_scan_offset_; i < current_offset; ++i) {
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if (disasm[i] == '\n') {
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@@ -568,7 +568,7 @@ bool ShaderTranslator::TranslateBlocks() {
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}
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std::vector<uint8_t> UcodeShaderTranslator::CompleteTranslation() {
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return ucode_disasm_buffer().ToBytes();
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return ucode_disasm_buffer().to_bytes();
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}
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void ShaderTranslator::TranslateControlFlowInstruction(
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