C++17ification.

C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
This commit is contained in:
gibbed
2020-03-02 09:37:11 -06:00
committed by Rick Gibbed
parent 114cea6fb7
commit 5bf0b34445
220 changed files with 4944 additions and 4294 deletions

View File

@@ -224,7 +224,7 @@ bool ShaderTranslator::TranslateInternal(
}
void ShaderTranslator::MarkUcodeInstruction(uint32_t dword_offset) {
auto disasm = ucode_disasm_buffer_.GetString();
auto disasm = ucode_disasm_buffer_.buffer();
size_t current_offset = ucode_disasm_buffer_.length();
for (size_t i = previous_ucode_disasm_scan_offset_; i < current_offset; ++i) {
if (disasm[i] == '\n') {
@@ -568,7 +568,7 @@ bool ShaderTranslator::TranslateBlocks() {
}
std::vector<uint8_t> UcodeShaderTranslator::CompleteTranslation() {
return ucode_disasm_buffer().ToBytes();
return ucode_disasm_buffer().to_bytes();
}
void ShaderTranslator::TranslateControlFlowInstruction(