C++17ification.
C++17ification! - Filesystem interaction now uses std::filesystem::path. - Usage of const char*, std::string have been changed to std::string_view where appropriate. - Usage of printf-style functions changed to use fmt.
This commit is contained in:
@@ -2,13 +2,14 @@
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2016 Ben Vanik. All rights reserved. *
|
||||
* Copyright 2020 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include "xenia/gpu/vulkan/vulkan_shader.h"
|
||||
|
||||
#include "third_party/fmt/include/fmt/format.h"
|
||||
#include "xenia/base/assert.h"
|
||||
#include "xenia/base/logging.h"
|
||||
#include "xenia/base/math.h"
|
||||
@@ -54,7 +55,7 @@ bool VulkanShader::Prepare() {
|
||||
: shader_type_ == ShaderType::kVertex ? 'v' : 'u';
|
||||
device_->DbgSetObjectName(
|
||||
uint64_t(shader_module_), VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT,
|
||||
xe::format_string("S(%c): %.16llX", typeChar, ucode_data_hash()));
|
||||
fmt::format("S({}): {:016X}", typeChar, ucode_data_hash()));
|
||||
return status == VK_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user