C++17ification.

C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
This commit is contained in:
gibbed
2020-03-02 09:37:11 -06:00
committed by Rick Gibbed
parent 114cea6fb7
commit 5bf0b34445
220 changed files with 4944 additions and 4294 deletions

View File

@@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@@ -165,7 +165,7 @@ DECLARE_XBOXKRNL_EXPORT1(RtlFreeAnsiString, kNone, kImplemented);
// https://msdn.microsoft.com/en-us/library/ff561934
void RtlInitUnicodeString(pointer_t<X_UNICODE_STRING> destination,
lpwstring_t source) {
lpu16string_t source) {
if (source) {
destination->length = (uint16_t)source.value().size() * 2;
destination->maximum_length = (uint16_t)(source.value().size() + 1) * 2;
@@ -229,9 +229,9 @@ dword_result_t RtlUnicodeStringToAnsiString(
// _In_ PCUNICODE_STRING SourceString,
// _In_ BOOLEAN AllocateDestinationString
std::wstring unicode_str =
std::u16string unicode_str =
util::TranslateUnicodeString(kernel_memory(), source_ptr);
std::string ansi_str = xe::to_string(unicode_str);
std::string ansi_str = xe::to_utf8(unicode_str);
if (ansi_str.size() > 0xFFFF - 1) {
return X_STATUS_INVALID_PARAMETER_2;
}