C++17ification.
C++17ification! - Filesystem interaction now uses std::filesystem::path. - Usage of const char*, std::string have been changed to std::string_view where appropriate. - Usage of printf-style functions changed to use fmt.
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@@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@@ -96,7 +96,7 @@ class Entry {
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bool is_read_only() const;
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Entry* GetChild(std::string name);
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Entry* GetChild(const std::string_view name);
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const std::vector<std::unique_ptr<Entry>>& children() const {
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return children_;
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@@ -105,7 +105,7 @@ class Entry {
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Entry* IterateChildren(const xe::filesystem::WildcardEngine& engine,
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size_t* current_index);
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Entry* CreateEntry(std::string name, uint32_t attributes);
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Entry* CreateEntry(const std::string_view name, uint32_t attributes);
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bool Delete(Entry* entry);
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bool Delete();
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void Touch();
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@@ -123,10 +123,10 @@ class Entry {
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virtual void update() { return; }
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protected:
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Entry(Device* device, Entry* parent, const std::string& path);
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Entry(Device* device, Entry* parent, const std::string_view path);
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virtual std::unique_ptr<Entry> CreateEntryInternal(std::string name,
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uint32_t attributes) {
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virtual std::unique_ptr<Entry> CreateEntryInternal(
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const std::string_view name, uint32_t attributes) {
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return nullptr;
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}
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virtual bool DeleteEntryInternal(Entry* entry) { return false; }
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