C++17ification.

C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
This commit is contained in:
gibbed
2020-03-02 09:37:11 -06:00
committed by Rick Gibbed
parent 114cea6fb7
commit 5bf0b34445
220 changed files with 4944 additions and 4294 deletions

View File

@@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@@ -96,7 +96,7 @@ class Entry {
bool is_read_only() const;
Entry* GetChild(std::string name);
Entry* GetChild(const std::string_view name);
const std::vector<std::unique_ptr<Entry>>& children() const {
return children_;
@@ -105,7 +105,7 @@ class Entry {
Entry* IterateChildren(const xe::filesystem::WildcardEngine& engine,
size_t* current_index);
Entry* CreateEntry(std::string name, uint32_t attributes);
Entry* CreateEntry(const std::string_view name, uint32_t attributes);
bool Delete(Entry* entry);
bool Delete();
void Touch();
@@ -123,10 +123,10 @@ class Entry {
virtual void update() { return; }
protected:
Entry(Device* device, Entry* parent, const std::string& path);
Entry(Device* device, Entry* parent, const std::string_view path);
virtual std::unique_ptr<Entry> CreateEntryInternal(std::string name,
uint32_t attributes) {
virtual std::unique_ptr<Entry> CreateEntryInternal(
const std::string_view name, uint32_t attributes) {
return nullptr;
}
virtual bool DeleteEntryInternal(Entry* entry) { return false; }