[D3D12] Draw calls
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@@ -198,6 +198,9 @@ class D3D12CommandProcessor : public CommandProcessor {
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D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle_pixel_float_constants_;
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D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle_fetch_constants_;
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D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle_shared_memory_;
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// Current primitive topology.
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D3D_PRIMITIVE_TOPOLOGY primitive_topology_;
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};
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} // namespace d3d12
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