[GPU] Ignore z_enable for !z_write_enable && z_func == ALWAYS
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@@ -1249,9 +1249,11 @@ void D3D12RenderTargetCache::BeginSubmission() {
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}
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}
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bool D3D12RenderTargetCache::Update(bool is_rasterization_done,
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uint32_t shader_writes_color_targets) {
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bool D3D12RenderTargetCache::Update(
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bool is_rasterization_done, reg::RB_DEPTHCONTROL normalized_depth_control,
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uint32_t shader_writes_color_targets) {
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if (!RenderTargetCache::Update(is_rasterization_done,
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normalized_depth_control,
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shader_writes_color_targets)) {
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return false;
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}
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