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Updated naming convention Exposed the game name to Emulator for other uses Fixed bug with XDBF parsing
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@@ -53,6 +53,9 @@ class Emulator {
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// Full command line used when launching the process.
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const std::wstring& command_line() const { return command_line_; }
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// Title of the game in the default language.
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const std::wstring &game_title() const { return game_title_; }
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// Window used for displaying graphical output.
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ui::Window* display_window() const { return display_window_; }
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@@ -135,6 +138,7 @@ class Emulator {
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const std::string& module_path);
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std::wstring command_line_;
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std::wstring game_title_;
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ui::Window* display_window_;
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