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Updated naming convention Exposed the game name to Emulator for other uses Fixed bug with XDBF parsing
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@@ -32,8 +32,8 @@ Win32Window::~Win32Window() {
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hwnd_ = nullptr;
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}
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if (icon_ != nullptr) {
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DestroyIcon(icon_);
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icon_ = nullptr;
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DestroyIcon(icon_);
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icon_ = nullptr;
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}
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}
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@@ -167,7 +167,7 @@ bool Win32Window::set_title(const std::wstring& title) {
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return true;
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}
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bool Win32Window::set_icon_from_buffer(void* buffer, size_t size) {
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bool Win32Window::SetIconFromBuffer(void *buffer, size_t size) {
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if (icon_ != nullptr) {
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DestroyIcon(icon_);
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}
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