Fix incorrect images/samplers definitions
ps_param_gen and fix interpolators being copied incorrectly
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@@ -108,7 +108,6 @@ class SpirvShaderTranslator : public ShaderTranslator {
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spv::Id vec2_float_type_ = 0, vec3_float_type_ = 0, vec4_float_type_ = 0;
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spv::Id vec4_uint_type_ = 0;
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spv::Id vec4_bool_type_ = 0;
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spv::Id sampled_image_type_ = 0;
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// Constants.
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spv::Id vec4_float_zero_ = 0, vec4_float_one_ = 0;
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