Fixing vspltw and vrlimi.

This commit is contained in:
Ben Vanik
2013-10-03 20:19:11 -07:00
parent bdb5b0eae2
commit 611902a97e
2 changed files with 7 additions and 9 deletions

View File

@@ -1882,9 +1882,9 @@ XEDISASMR(vspltisw128, VX128_3(6, 1904), VX128_3)(InstrData& i, InstrDisasm&
XEDISASMR(vspltw, 0x1000028C, VX )(InstrData& i, InstrDisasm& d) {
d.Init("vspltw", "Vector Splat Word",
InstrDisasm::kVMX);
//d.AddRegOperand(InstrRegister::kVMX, i.VX.VD, InstrRegister::kWrite);
//d.AddRegOperand(InstrRegister::kVMX, i.VX.VA, InstrRegister::kRead);
//d.AddRegOperand(InstrRegister::kVMX, i.VX.VB, InstrRegister::kRead);
d.AddRegOperand(InstrRegister::kVMX, i.VX.VD, InstrRegister::kWrite);
d.AddRegOperand(InstrRegister::kVMX, i.VX.VB, InstrRegister::kRead);
d.AddUImmOperand(i.VX.VA, 1);
return d.Finish();
}