Adding in D3D11 GPU skeleton.

This commit is contained in:
Ben Vanik
2013-10-09 23:18:22 -07:00
parent 8558176ee0
commit 611d3bbbeb
10 changed files with 198 additions and 26 deletions

View File

@@ -29,8 +29,7 @@ public:
D3D11GraphicsSystem(const CreationParams* params);
virtual ~D3D11GraphicsSystem();
virtual uint64_t ReadRegister(uint32_t r);
virtual void WriteRegister(uint32_t r, uint64_t value);
virtual void Initialize();
};