From 6411674f0f82db4d2ece796a4c2fb9e0f4f00504 Mon Sep 17 00:00:00 2001 From: gibbed Date: Thu, 24 May 2018 08:45:12 -0500 Subject: [PATCH] [GPU] Use pitch for block width calculation. --- src/xenia/gpu/texture_info.cc | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/xenia/gpu/texture_info.cc b/src/xenia/gpu/texture_info.cc index 45629a6be..ac70f68bb 100644 --- a/src/xenia/gpu/texture_info.cc +++ b/src/xenia/gpu/texture_info.cc @@ -130,8 +130,8 @@ void TextureInfo::CalculateTextureSizes1D(uint32_t width) { auto format = format_info(); // width in blocks. - uint32_t block_width = xe::round_up(size.logical_width, format->block_width) / - format->block_width; + uint32_t block_width = + xe::round_up(pitch, format->block_width) / format->block_width; // Texture dimensions must be a multiple of tile // dimensions (32x32 blocks). @@ -167,8 +167,8 @@ void TextureInfo::CalculateTextureSizes2D(uint32_t width, uint32_t height) { auto format = format_info(); // w/h in blocks. - uint32_t block_width = xe::round_up(size.logical_width, format->block_width) / - format->block_width; + uint32_t block_width = + xe::round_up(pitch, format->block_width) / format->block_width; uint32_t block_height = xe::round_up(size.logical_height, format->block_height) / format->block_height; @@ -206,8 +206,8 @@ void TextureInfo::CalculateTextureSizes3D(uint32_t width, uint32_t height, auto format = format_info(); // w/h in blocks must be a multiple of block size. - uint32_t block_width = xe::round_up(size.logical_width, format->block_width) / - format->block_width; + uint32_t block_width = + xe::round_up(pitch, format->block_width) / format->block_width; uint32_t block_height = xe::round_up(size.logical_height, format->block_height) / format->block_height; @@ -246,8 +246,8 @@ void TextureInfo::CalculateTextureSizesCube(uint32_t width, uint32_t height, auto format = format_info(); // w/h in blocks must be a multiple of block size. - uint32_t block_width = xe::round_up(size.logical_width, format->block_width) / - format->block_width; + uint32_t block_width = + xe::round_up(pitch, format->block_width) / format->block_width; uint32_t block_height = xe::round_up(size.logical_height, format->block_height) / format->block_height;