[Vulkan] Basic draw call architecture + [D3D12] Some cleanup
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136
src/xenia/gpu/vulkan/vulkan_render_target_cache.cc
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136
src/xenia/gpu/vulkan/vulkan_render_target_cache.cc
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/gpu/vulkan/vulkan_render_target_cache.h"
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#include "xenia/base/logging.h"
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#include "xenia/gpu/vulkan/vulkan_command_processor.h"
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namespace xe {
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namespace gpu {
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namespace vulkan {
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VulkanRenderTargetCache::VulkanRenderTargetCache(
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VulkanCommandProcessor& command_processor,
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const RegisterFile& register_file)
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: command_processor_(command_processor), register_file_(register_file) {}
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VulkanRenderTargetCache::~VulkanRenderTargetCache() { Shutdown(); }
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bool VulkanRenderTargetCache::Initialize() { return true; }
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void VulkanRenderTargetCache::Shutdown() { ClearCache(); }
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void VulkanRenderTargetCache::ClearCache() {
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const ui::vulkan::VulkanProvider& provider =
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command_processor_.GetVulkanContext().GetVulkanProvider();
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const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
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VkDevice device = provider.device();
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for (const auto& framebuffer_pair : framebuffers_) {
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dfn.vkDestroyFramebuffer(device, framebuffer_pair.second, nullptr);
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}
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framebuffers_.clear();
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for (const auto& render_pass_pair : render_passes_) {
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dfn.vkDestroyRenderPass(device, render_pass_pair.second, nullptr);
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}
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render_passes_.clear();
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}
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VkRenderPass VulkanRenderTargetCache::GetRenderPass(RenderPassKey key) {
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auto it = render_passes_.find(key.key);
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if (it != render_passes_.end()) {
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return it->second;
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}
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// TODO(Triang3l): Attachments and dependencies.
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VkSubpassDescription subpass_description;
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subpass_description.flags = 0;
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subpass_description.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass_description.inputAttachmentCount = 0;
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subpass_description.pInputAttachments = nullptr;
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subpass_description.colorAttachmentCount = 0;
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subpass_description.pColorAttachments = nullptr;
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subpass_description.pResolveAttachments = nullptr;
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subpass_description.pDepthStencilAttachment = nullptr;
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subpass_description.preserveAttachmentCount = 0;
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subpass_description.pPreserveAttachments = nullptr;
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VkRenderPassCreateInfo render_pass_create_info;
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render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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render_pass_create_info.pNext = nullptr;
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render_pass_create_info.flags = 0;
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render_pass_create_info.attachmentCount = 0;
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render_pass_create_info.pAttachments = nullptr;
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render_pass_create_info.subpassCount = 1;
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render_pass_create_info.pSubpasses = &subpass_description;
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render_pass_create_info.dependencyCount = 0;
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render_pass_create_info.pDependencies = nullptr;
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const ui::vulkan::VulkanProvider& provider =
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command_processor_.GetVulkanContext().GetVulkanProvider();
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const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
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VkDevice device = provider.device();
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VkRenderPass render_pass;
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if (dfn.vkCreateRenderPass(device, &render_pass_create_info, nullptr,
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&render_pass) != VK_SUCCESS) {
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XELOGE("Failed to create a Vulkan render pass");
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return VK_NULL_HANDLE;
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}
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render_passes_.emplace(key.key, render_pass);
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return render_pass;
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}
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VkFramebuffer VulkanRenderTargetCache::GetFramebuffer(FramebufferKey key) {
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auto it = framebuffers_.find(key);
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if (it != framebuffers_.end()) {
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return it->second;
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}
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VkRenderPass render_pass = GetRenderPass(key.render_pass_key);
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if (render_pass == VK_NULL_HANDLE) {
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return VK_NULL_HANDLE;
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}
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VkFramebufferCreateInfo framebuffer_create_info;
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framebuffer_create_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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framebuffer_create_info.pNext = nullptr;
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framebuffer_create_info.flags = 0;
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framebuffer_create_info.renderPass = render_pass;
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framebuffer_create_info.attachmentCount = 0;
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framebuffer_create_info.pAttachments = nullptr;
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framebuffer_create_info.width = 1280;
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framebuffer_create_info.height = 720;
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framebuffer_create_info.layers = 1;
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const ui::vulkan::VulkanProvider& provider =
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command_processor_.GetVulkanContext().GetVulkanProvider();
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const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
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VkDevice device = provider.device();
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VkFramebuffer framebuffer;
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if (dfn.vkCreateFramebuffer(device, &framebuffer_create_info, nullptr,
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&framebuffer) != VK_SUCCESS) {
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XELOGE("Failed to create a Vulkan framebuffer");
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return VK_NULL_HANDLE;
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}
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framebuffers_.emplace(key, framebuffer);
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return framebuffer;
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}
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bool VulkanRenderTargetCache::UpdateRenderTargets(
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FramebufferKey& framebuffer_key_out) {
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framebuffer_key_out = FramebufferKey();
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return true;
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}
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} // namespace vulkan
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} // namespace gpu
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} // namespace xe
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