[Vulkan] PsParamGen
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@@ -2336,7 +2336,8 @@ bool VulkanCommandProcessor::IssueDraw(xenos::PrimitiveType prim_type,
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normalized_depth_control);
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// Update system constants before uploading them.
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UpdateSystemConstantValues(primitive_processing_result.host_index_endian,
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UpdateSystemConstantValues(primitive_polygonal,
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primitive_processing_result.host_index_endian,
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viewport_info, used_texture_mask);
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// Update uniform buffers and descriptor sets after binding the pipeline with
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@@ -3257,14 +3258,15 @@ void VulkanCommandProcessor::UpdateDynamicState(
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}
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void VulkanCommandProcessor::UpdateSystemConstantValues(
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xenos::Endian index_endian, const draw_util::ViewportInfo& viewport_info,
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uint32_t used_texture_mask) {
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bool primitive_polygonal, xenos::Endian index_endian,
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const draw_util::ViewportInfo& viewport_info, uint32_t used_texture_mask) {
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#if XE_UI_VULKAN_FINE_GRAINED_DRAW_SCOPES
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SCOPE_profile_cpu_f("gpu");
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#endif // XE_UI_VULKAN_FINE_GRAINED_DRAW_SCOPES
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const RegisterFile& regs = *register_file_;
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auto pa_cl_vte_cntl = regs.Get<reg::PA_CL_VTE_CNTL>();
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auto vgt_draw_initiator = regs.Get<reg::VGT_DRAW_INITIATOR>();
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int32_t vgt_indx_offset = int32_t(regs[XE_GPU_REG_VGT_INDX_OFFSET].u32);
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// Get the color info register values for each render target.
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@@ -3295,6 +3297,14 @@ void VulkanCommandProcessor::UpdateSystemConstantValues(
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if (pa_cl_vte_cntl.vtx_w0_fmt) {
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flags |= SpirvShaderTranslator::kSysFlag_WNotReciprocal;
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}
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// Whether the primitive is polygonal, and gl_FrontFacing matters.
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if (primitive_polygonal) {
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flags |= SpirvShaderTranslator::kSysFlag_PrimitivePolygonal;
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}
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// Primitive type.
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if (draw_util::IsPrimitiveLine(regs)) {
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flags |= SpirvShaderTranslator::kSysFlag_PrimitiveLine;
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}
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// Gamma writing.
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// TODO(Triang3l): Gamma as sRGB check.
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for (uint32_t i = 0; i < xenos::kMaxColorRenderTargets; ++i) {
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