[GPU] Store ALU result after both vector and scalar instructions

This commit is contained in:
Triang3l
2019-04-20 20:25:27 +03:00
parent cd1aadef74
commit 66a9c9d812
10 changed files with 421 additions and 403 deletions

View File

@@ -77,8 +77,8 @@ class GlslShaderTranslator : public ShaderTranslator {
bool cf_exec_pred_ = false;
bool cf_exec_pred_cond_ = false;
void ProcessVectorAluInstruction(const ParsedAluInstruction& instr);
void ProcessScalarAluInstruction(const ParsedAluInstruction& instr);
bool ProcessVectorAluOperation(const ParsedAluInstruction& instr);
bool ProcessScalarAluOperation(const ParsedAluInstruction& instr);
};
} // namespace gpu