[GPU] Make TraceDump error handling more robust
Exit with code -1 if GraphicsSystem::Capture failed
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@@ -53,7 +53,7 @@ class TraceDump {
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private:
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bool Setup();
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bool Load(std::wstring trace_file_path);
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void Run();
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int Run();
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std::wstring trace_file_path_;
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std::wstring base_output_path_;
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