diff --git a/src/xenia/kernel/xthread.cc b/src/xenia/kernel/xthread.cc index eee8e9987..06e1db001 100644 --- a/src/xenia/kernel/xthread.cc +++ b/src/xenia/kernel/xthread.cc @@ -527,11 +527,6 @@ void XThread::Execute() { // Let the kernel know we are starting. kernel_state()->OnThreadExecute(this); - // All threads get a mandatory sleep. This is to deal with some buggy - // games that are assuming the 360 is so slow to create threads that they - // have time to initialize shared structures AFTER CreateThread (RR). - xe::threading::Sleep(std::chrono::milliseconds(10)); - // Dispatch any APCs that were queued before the thread was created first. DeliverAPCs();