Maybe fix texture uploads where mipmaps are packed in linear textures.

This commit is contained in:
gibbed
2017-03-12 01:11:32 -06:00
parent 284aa14a67
commit 69b92c6c31
4 changed files with 45 additions and 2 deletions

View File

@@ -986,7 +986,26 @@ void TextureCache::ConvertTexture1D(uint8_t* dest, const TextureInfo& src) {
void TextureCache::ConvertTexture2D(uint8_t* dest, const TextureInfo& src) {
void* host_address = memory_->TranslatePhysical(src.guest_address);
if (!src.is_tiled) {
if (src.size_2d.input_pitch == src.size_2d.output_pitch) {
if (src.has_packed_mips) {
uint32_t bytes_per_block = src.format_info->block_width *
src.format_info->block_height *
src.format_info->bits_per_pixel / 8;
uint32_t offset_x;
uint32_t offset_y;
TextureInfo::GetPackedTileOffset(src, &offset_x, &offset_y);
const uint8_t* src_mem = reinterpret_cast<const uint8_t*>(host_address);
src_mem += offset_y * src.size_2d.input_pitch;
src_mem += offset_x * bytes_per_block;
uint32_t pitch =
std::min(src.size_2d.input_pitch, src.size_2d.output_pitch);
for (uint32_t y = 0;
y < std::min(src.size_2d.block_height, src.size_2d.logical_height);
y++) {
TextureSwap(src.endianness, dest, src_mem, pitch);
src_mem += src.size_2d.input_pitch;
dest += src.size_2d.output_pitch;
}
} else if (src.size_2d.input_pitch == src.size_2d.output_pitch) {
// Fast path copy entire image.
TextureSwap(src.endianness, dest, host_address, src.output_length);
} else {