Shuffling spirv code so it's not tied to xe::gpu.
Will make it easier to use in standalone apps.
This commit is contained in:
66
src/xenia/ui/spirv/spirv_disassembler.h
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66
src/xenia/ui/spirv/spirv_disassembler.h
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2015 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_UI_SPIRV_SPIRV_DISASSEMBLER_H_
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#define XENIA_UI_SPIRV_SPIRV_DISASSEMBLER_H_
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#include <memory>
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#include <string>
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#include "xenia/base/string_buffer.h"
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#include "xenia/ui/spirv/spirv_util.h"
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namespace xe {
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namespace ui {
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namespace spirv {
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class SpirvDisassembler {
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public:
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class Result {
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public:
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Result(spv_text text, spv_diagnostic diagnostic);
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~Result();
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// True if the result has an error associated with it.
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bool has_error() const;
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// Index of the error in the provided binary word data.
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size_t error_word_index() const;
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// Human-readable description of the error.
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const char* error_string() const;
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// Disassembled source text.
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// Returned pointer lifetime is tied to this Result instance.
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const char* text() const;
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// Converts the disassembled source text to a string.
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std::string to_string() const;
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// Appends the disassembled source text to the given buffer.
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void AppendText(StringBuffer* target_buffer) const;
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private:
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spv_text text_ = nullptr;
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spv_diagnostic diagnostic_ = nullptr;
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};
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SpirvDisassembler();
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~SpirvDisassembler();
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// Disassembles the given SPIRV binary.
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// The return will be nullptr if disassembly fails due to a library error.
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// The return may have an error set on it if the SPIRV binary is malformed.
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std::unique_ptr<Result> Disassemble(const uint32_t* words, size_t word_count);
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private:
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spv_context spv_context_ = nullptr;
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};
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} // namespace spirv
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} // namespace ui
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} // namespace xe
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#endif // XENIA_UI_SPIRV_SPIRV_DISASSEMBLER_H_
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