Removing the debugger and dependencies. Needs rethinking.

This commit is contained in:
Ben Vanik
2014-07-09 21:21:40 -07:00
parent f3e7d0a442
commit 6b197c4c92
63 changed files with 2 additions and 6173 deletions

View File

@@ -1,39 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/debug/debug_client.h>
#include <xenia/debug/debug_server.h>
using namespace xe;
using namespace xe::debug;
uint32_t DebugClient::next_client_id_ = 1;
DebugClient::DebugClient(DebugServer* debug_server) :
debug_server_(debug_server),
readied_(false) {
client_id_ = next_client_id_++;
debug_server_->AddClient(this);
}
DebugClient::~DebugClient() {
debug_server_->RemoveClient(this);
}
void DebugClient::MakeReady() {
if (readied_) {
return;
}
debug_server_->ReadyClient(this);
readied_ = true;
}