Removing the debugger and dependencies. Needs rethinking.
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@@ -1,39 +0,0 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/debug/debug_client.h>
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#include <xenia/debug/debug_server.h>
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using namespace xe;
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using namespace xe::debug;
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uint32_t DebugClient::next_client_id_ = 1;
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DebugClient::DebugClient(DebugServer* debug_server) :
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debug_server_(debug_server),
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readied_(false) {
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client_id_ = next_client_id_++;
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debug_server_->AddClient(this);
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}
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DebugClient::~DebugClient() {
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debug_server_->RemoveClient(this);
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}
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void DebugClient::MakeReady() {
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if (readied_) {
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return;
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}
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debug_server_->ReadyClient(this);
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readied_ = true;
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}
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