Removing the debugger and dependencies. Needs rethinking.

This commit is contained in:
Ben Vanik
2014-07-09 21:21:40 -07:00
parent f3e7d0a442
commit 6b197c4c92
63 changed files with 2 additions and 6173 deletions

View File

@@ -1,54 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DEBUG_DEBUG_CLIENT_H_
#define XENIA_DEBUG_DEBUG_CLIENT_H_
#include <xenia/common.h>
#include <xenia/core.h>
XEDECLARECLASS2(xe, debug, DebugServer);
struct json_t;
namespace xe {
namespace debug {
class DebugClient {
public:
DebugClient(DebugServer* debug_server);
virtual ~DebugClient();
uint32_t client_id() const { return client_id_; }
virtual int Setup() = 0;
virtual void Close() = 0;
virtual void SendEvent(json_t* event_json) = 0;
protected:
void MakeReady();
protected:
static uint32_t next_client_id_;
DebugServer* debug_server_;
uint32_t client_id_;
bool readied_;
};
} // namespace debug
} // namespace xe
#endif // XENIA_DEBUG_DEBUG_CLIENT_H_