Fixing elemental input and using embedded resources.
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@@ -49,10 +49,11 @@ class ElementalControl : public PlatformControl {
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el::ModifierKeys GetModifierKeys();
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void OnKeyPress(KeyEvent& e, bool is_down);
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void OnKeyPress(KeyEvent& e, bool is_down, bool is_char);
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bool CheckShortcutKey(KeyEvent& e, el::SpecialKey special_key, bool is_down);
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void OnKeyDown(KeyEvent& e) override;
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void OnKeyUp(KeyEvent& e) override;
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void OnKeyChar(KeyEvent& e) override;
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void OnMouseDown(MouseEvent& e) override;
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void OnMouseMove(MouseEvent& e) override;
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