Moving graphics context creation around to hide actual creation.

Makes it easier to support APIs that don't have a concept of sharing.
This commit is contained in:
Ben Vanik
2015-11-10 17:38:57 -08:00
parent d8fa54ffc4
commit 6c95ca1cdb
16 changed files with 234 additions and 97 deletions

View File

@@ -11,7 +11,7 @@
#include <vector>
#include "xenia/base/main.h"
#include "xenia/ui/gl/gl_context.h"
#include "xenia/ui/gl/gl_provider.h"
#include "xenia/ui/window.h"
namespace xe {
@@ -19,8 +19,8 @@ namespace ui {
int window_demo_main(const std::vector<std::wstring>& args);
std::unique_ptr<GraphicsContext> CreateDemoContext(Window* window) {
return xe::ui::gl::GLContext::Create(window);
std::unique_ptr<GraphicsProvider> CreateDemoGraphicsProvider(Window* window) {
return xe::ui::gl::GLProvider::Create(window);
}
} // namespace ui