Find correct launch module for XNA-based games
Added utility to parse game information and updated launch logic to use it
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@@ -139,6 +139,8 @@ class Emulator {
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static bool ExceptionCallbackThunk(Exception* ex, void* data);
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bool ExceptionCallback(Exception* ex);
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std::string FindLaunchModule();
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X_STATUS CompleteLaunch(const std::wstring& path,
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const std::string& module_path);
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