Merge branch 'master' into vulkan
This commit is contained in:
43
premake5.lua
43
premake5.lua
@@ -42,7 +42,6 @@ end
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characterset("Unicode")
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flags({
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--"ExtraWarnings", -- Sets the compiler's maximum warning level.
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"FatalWarnings", -- Treat warnings as errors.
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})
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@@ -100,8 +99,8 @@ filter("platforms:Linux")
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toolset("clang")
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buildoptions({
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-- "-mlzcnt", -- (don't) Assume lzcnt is supported.
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({os.outputof("pkg-config --cflags gtk+-x11-3.0")})[1],
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})
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pkg_config.all("gtk+-x11-3.0")
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links({
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"stdc++fs",
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"dl",
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@@ -109,16 +108,11 @@ filter("platforms:Linux")
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"pthread",
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"rt",
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})
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linkoptions({
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({os.outputof("pkg-config --libs gtk+-3.0")})[1],
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})
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filter({"platforms:Linux", "kind:*App"})
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linkgroups("On")
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filter({"platforms:Linux", "language:C++", "toolset:gcc"})
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links({
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})
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disablewarnings({
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"unused-result"
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})
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@@ -136,10 +130,6 @@ filter({"platforms:Linux", "toolset:gcc"})
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end
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filter({"platforms:Linux", "language:C++", "toolset:clang"})
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links({
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"c++",
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"c++abi"
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})
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disablewarnings({
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"deprecated-register"
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})
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@@ -196,6 +186,7 @@ filter("platforms:Windows")
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"shcore",
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"shlwapi",
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"dxguid",
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"bcrypt",
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})
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-- Create scratch/ path
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@@ -203,7 +194,7 @@ if not os.isdir("scratch") then
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os.mkdir("scratch")
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end
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solution("xenia")
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workspace("xenia")
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uuid("931ef4b0-6170-4f7a-aaf2-0fece7632747")
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startproject("xenia-app")
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if os.istarget("android") then
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@@ -233,14 +224,32 @@ solution("xenia")
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include("third_party/discord-rpc.lua")
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include("third_party/cxxopts.lua")
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include("third_party/cpptoml.lua")
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include("third_party/FFmpeg/premake5.lua")
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include("third_party/fmt.lua")
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include("third_party/glslang-spirv.lua")
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include("third_party/imgui.lua")
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include("third_party/libav.lua")
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include("third_party/mspack.lua")
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include("third_party/snappy.lua")
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include("third_party/xxhash.lua")
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if not os.istarget("android") then
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-- SDL2 requires sdl2-config, and as of November 2020 isn't high-quality on
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-- Android yet, most importantly in game controllers - the keycode and axis
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-- enums are being ruined during conversion to SDL2 enums resulting in only
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-- one controller (Nvidia Shield) being supported, digital triggers are also
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-- not supported; lifecycle management (especially surface loss) is also
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-- complicated.
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include("third_party/SDL2.lua")
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end
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-- Disable treating warnings as fatal errors for all third party projects:
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for _, prj in ipairs(premake.api.scope.current.solution.projects) do
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project(prj.name)
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removeflags({
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"FatalWarnings",
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})
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end
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include("src/xenia")
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include("src/xenia/app/discord")
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include("src/xenia/apu")
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@@ -260,14 +269,6 @@ solution("xenia")
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include("src/xenia/vfs")
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if not os.istarget("android") then
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-- SDL2 requires sdl2-config, and as of November 2020 isn't high-quality on
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-- Android yet, most importantly in game controllers - the keycode and axis
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-- enums are being ruined during conversion to SDL2 enums resulting in only
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-- one controller (Nvidia Shield) being supported, digital triggers are also
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-- not supported; lifecycle management (especially surface loss) is also
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-- complicated.
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include("third_party/SDL2.lua")
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include("src/xenia/apu/sdl")
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include("src/xenia/helper/sdl")
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include("src/xenia/hid/sdl")
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