[D3D12] Remove context_ from PipelineCache
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@@ -366,8 +366,7 @@ bool D3D12CommandProcessor::SetupContext() {
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return false;
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}
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pipeline_cache_ =
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std::make_unique<PipelineCache>(this, register_file_, context);
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pipeline_cache_ = std::make_unique<PipelineCache>(this, register_file_);
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return true;
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}
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