[D3D12] ROV: Check if supported
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@@ -36,9 +36,11 @@ namespace d3d12 {
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#include "xenia/gpu/d3d12/shaders/dxbc/primitive_rectangle_list_gs.h"
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PipelineCache::PipelineCache(D3D12CommandProcessor* command_processor,
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RegisterFile* register_file)
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: command_processor_(command_processor), register_file_(register_file) {
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shader_translator_ = std::make_unique<DxbcShaderTranslator>();
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RegisterFile* register_file, bool edram_rov_used)
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: command_processor_(command_processor),
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register_file_(register_file),
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edram_rov_used_(edram_rov_used) {
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shader_translator_ = std::make_unique<DxbcShaderTranslator>(edram_rov_used_);
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// Set pipeline state description values we never change.
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// Zero out tessellation, stream output, blend state and formats for render
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