D3D11 window up and spinning.
This commit is contained in:
@@ -33,17 +33,13 @@ public:
|
||||
|
||||
void UpdateWritePointer(uint32_t value);
|
||||
|
||||
void Pump();
|
||||
|
||||
protected:
|
||||
static void ThreadStartThunk(RingBufferWorker* this_ptr) {
|
||||
this_ptr->ThreadStart();
|
||||
}
|
||||
void ThreadStart();
|
||||
void ExecuteSegment(uint32_t ptr, uint32_t length);
|
||||
|
||||
protected:
|
||||
xe_memory_ref memory_;
|
||||
xe_thread_ref thread_;
|
||||
bool running_;
|
||||
|
||||
GraphicsDriver* driver_;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user