[D3D12] CP: Separate guest frame and non-frame submissions

This commit is contained in:
Triang3l
2019-10-28 22:00:59 +03:00
parent d3b6f71ae1
commit 6e5a0ebf7b
10 changed files with 207 additions and 193 deletions

View File

@@ -165,8 +165,6 @@ class SharedMemory {
ID3D12Heap* heaps_[kBufferSize >> kHeapSizeLog2] = {};
// Number of the heaps currently resident, for profiling.
uint32_t heap_count_ = 0;
// Whether creation of a heap has failed in the current frame.
bool heap_creation_failed_ = false;
// Log2 of system page size.
uint32_t page_size_log2_;