Plumbing breakpoints down into alloy Debugger interface.
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@@ -16,6 +16,7 @@
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#include <vector>
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XEDECLARECLASS2(alloy, runtime, Breakpoint);
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XEDECLARECLASS1(xe, Emulator);
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XEDECLARECLASS1(xe, ExportResolver);
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XEDECLARECLASS2(xe, cpu, XenonMemory);
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@@ -69,6 +70,10 @@ private:
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xe_mutex_t* interrupt_thread_lock_;
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XenonThreadState* interrupt_thread_state_;
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uint64_t interrupt_thread_block_;
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xe_mutex_t* breakpoints_lock_;
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typedef std::unordered_map<std::string, alloy::runtime::Breakpoint*> BreakpointMap;
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BreakpointMap breakpoints_;
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};
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