[GPU] --gpu_allow_invalid_fetch_constants to bypass invalid fetch constant type errors
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@@ -20,6 +20,7 @@
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#include "xenia/gpu/d3d12/d3d12_command_processor.h"
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#include "xenia/gpu/d3d12/d3d12_graphics_system.h"
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#include "xenia/gpu/d3d12/d3d12_shader.h"
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#include "xenia/gpu/gpu_flags.h"
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#include "xenia/gpu/xenos.h"
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#include "xenia/ui/d3d12/d3d12_util.h"
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@@ -1476,10 +1477,23 @@ bool D3D12CommandProcessor::IssueDraw(PrimitiveType primitive_type,
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}
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const auto& vfetch_constant = regs.Get<xenos::xe_gpu_vertex_fetch_t>(
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XE_GPU_REG_SHADER_CONSTANT_FETCH_00_0 + vfetch_index * 2);
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if (vfetch_constant.type != 3) {
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XELOGW("Vertex fetch type is not 3 (fetch constant %u is %.8X %.8X)!",
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vfetch_index, vfetch_constant.dword_0, vfetch_constant.dword_1);
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return false;
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switch (vfetch_constant.type) {
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case xenos::FetchConstantType::kVertex:
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break;
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case xenos::FetchConstantType::kInvalidVertex:
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if (cvars::gpu_allow_invalid_fetch_constants) {
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break;
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}
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XELOGW(
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"Vertex fetch constant %u (%.8X %.8X) has \"invalid\" type! This "
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"is incorrect behavior, but you can try bypassing this by "
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"launching Xenia with --gpu_allow_invalid_fetch_constants=true.",
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vfetch_index, vfetch_constant.dword_0, vfetch_constant.dword_1);
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return false;
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default:
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XELOGW("Vertex fetch constant %u (%.8X %.8X) is completely invalid!",
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vfetch_index, vfetch_constant.dword_0, vfetch_constant.dword_1);
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return false;
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}
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if (!shared_memory_->RequestRange(vfetch_constant.address << 2,
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vfetch_constant.size << 2)) {
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