[Vulkan] Float controls properties
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@@ -92,7 +92,8 @@ class SpirvShaderTranslator : public ShaderTranslator {
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uint32_t max_storage_buffer_range;
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bool clip_distance;
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bool cull_distance;
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bool float_controls;
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bool signed_zero_inf_nan_preserve_float32;
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bool denorm_flush_to_zero_float32;
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};
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SpirvShaderTranslator(const Features& features);
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