[Build] Convert build system to raw cmake and remove premake layer
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21
src/xenia/ui/d3d12/CMakeLists.txt
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21
src/xenia/ui/d3d12/CMakeLists.txt
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add_library(xenia-ui-d3d12 STATIC)
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xe_platform_sources(xenia-ui-d3d12 ${CMAKE_CURRENT_SOURCE_DIR})
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# Include shader bytecode headers
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file(GLOB _d3d12_ui_shader_headers "${CMAKE_CURRENT_SOURCE_DIR}/../shaders/bytecode/d3d12_5_1/*.h"
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)
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target_sources(xenia-ui-d3d12 PRIVATE ${_d3d12_ui_shader_headers})
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target_link_libraries(xenia-ui-d3d12 PUBLIC xenia-base xenia-ui)
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xe_target_defaults(xenia-ui-d3d12)
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if(XENIA_BUILD_MISC)
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# D3D12 window demo
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add_executable(xenia-ui-window-d3d12-demo WIN32
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${CMAKE_CURRENT_SOURCE_DIR}/../window_demo.cc
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${CMAKE_CURRENT_SOURCE_DIR}/d3d12_window_demo.cc
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${PROJECT_SOURCE_DIR}/src/xenia/ui/windowed_app_main_win.cc
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)
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target_link_libraries(xenia-ui-window-d3d12-demo PRIVATE
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fmt imgui xenia-base xenia-ui xenia-ui-d3d12
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)
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xe_target_defaults(xenia-ui-window-d3d12-demo)
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endif()
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