[Build] Convert build system to raw cmake and remove premake layer

This commit is contained in:
Herman S.
2026-03-04 15:28:01 +09:00
parent f1bfb9416d
commit 71c5702ee8
106 changed files with 1829 additions and 3249 deletions

View File

@@ -0,0 +1,21 @@
add_library(xenia-ui-d3d12 STATIC)
xe_platform_sources(xenia-ui-d3d12 ${CMAKE_CURRENT_SOURCE_DIR})
# Include shader bytecode headers
file(GLOB _d3d12_ui_shader_headers "${CMAKE_CURRENT_SOURCE_DIR}/../shaders/bytecode/d3d12_5_1/*.h"
)
target_sources(xenia-ui-d3d12 PRIVATE ${_d3d12_ui_shader_headers})
target_link_libraries(xenia-ui-d3d12 PUBLIC xenia-base xenia-ui)
xe_target_defaults(xenia-ui-d3d12)
if(XENIA_BUILD_MISC)
# D3D12 window demo
add_executable(xenia-ui-window-d3d12-demo WIN32
${CMAKE_CURRENT_SOURCE_DIR}/../window_demo.cc
${CMAKE_CURRENT_SOURCE_DIR}/d3d12_window_demo.cc
${PROJECT_SOURCE_DIR}/src/xenia/ui/windowed_app_main_win.cc
)
target_link_libraries(xenia-ui-window-d3d12-demo PRIVATE
fmt imgui xenia-base xenia-ui xenia-ui-d3d12
)
xe_target_defaults(xenia-ui-window-d3d12-demo)
endif()