[Build] Convert build system to raw cmake and remove premake layer

This commit is contained in:
Herman S.
2026-03-04 15:28:01 +09:00
parent f1bfb9416d
commit 71c5702ee8
106 changed files with 1829 additions and 3249 deletions

654
third_party/CMakeLists.txt vendored Normal file
View File

@@ -0,0 +1,654 @@
# third_party/CMakeLists.txt - All third-party library targets.
# Suppress warnings for all third-party code.
if(MSVC)
add_compile_options(/W0)
else()
add_compile_options(-w)
endif()
# ==============================================================================
# aes_128
# ==============================================================================
add_library(aes_128 STATIC
aes_128/unroll/aes.c
)
target_include_directories(aes_128 PUBLIC aes_128)
# ==============================================================================
# capstone
# ==============================================================================
add_library(capstone STATIC
capstone/cs.c
capstone/MCInst.c
capstone/MCInstrDesc.c
capstone/MCRegisterInfo.c
capstone/SStream.c
capstone/utils.c
capstone/Mapping.c
)
# Glob X86 arch files
file(GLOB _capstone_x86_c "capstone/arch/X86/*.c")
file(GLOB _capstone_x86_h "capstone/arch/X86/*.h")
file(GLOB _capstone_x86_inc "capstone/arch/X86/*.inc")
# Remove excluded files
list(FILTER _capstone_x86_c EXCLUDE REGEX "X86ATTInstPrinter\\.c$")
list(FILTER _capstone_x86_inc EXCLUDE REGEX "reduce\\.inc$")
target_sources(capstone PRIVATE ${_capstone_x86_c} ${_capstone_x86_h} ${_capstone_x86_inc})
target_compile_definitions(capstone PRIVATE
CAPSTONE_X86_ATT_DISABLE
CAPSTONE_HAS_X86
CAPSTONE_USE_SYS_DYN_MEM
)
target_include_directories(capstone PUBLIC capstone/include PRIVATE capstone)
# Force all capstone sources to compile as C
file(GLOB_RECURSE _capstone_all_c "capstone/*.c")
set_source_files_properties(${_capstone_all_c} PROPERTIES LANGUAGE C)
# ==============================================================================
# cxxopts (header-only)
# ==============================================================================
add_library(cxxopts INTERFACE)
target_include_directories(cxxopts INTERFACE cxxopts/include)
# ==============================================================================
# tomlplusplus (header-only)
# ==============================================================================
add_library(tomlplusplus INTERFACE)
target_include_directories(tomlplusplus INTERFACE tomlplusplus/include)
# ==============================================================================
# dxbc
# ==============================================================================
add_library(dxbc STATIC
dxbc/DXBCChecksum.cpp
)
target_include_directories(dxbc PUBLIC dxbc)
# ==============================================================================
# discord-rpc
# ==============================================================================
add_library(discord-rpc STATIC
discord-rpc/src/connection.h
discord-rpc/src/discord_rpc.cpp
discord-rpc/src/msg_queue.h
discord-rpc/src/rpc_connection.cpp
discord-rpc/src/rpc_connection.h
discord-rpc/src/serialization.cpp
discord-rpc/src/serialization.h
)
target_compile_definitions(discord-rpc PRIVATE RAPIDJSON_SSE42)
target_include_directories(discord-rpc PUBLIC discord-rpc/include PRIVATE rapidjson/include)
if(WIN32)
target_sources(discord-rpc PRIVATE
discord-rpc/src/connection_win.cpp
discord-rpc/src/discord_register_win.cpp
)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
target_sources(discord-rpc PRIVATE
discord-rpc/src/connection_unix.cpp
discord-rpc/src/discord_register_linux.cpp
)
endif()
# ==============================================================================
# fmt
# ==============================================================================
add_library(fmt STATIC
fmt/src/format.cc
fmt/src/os.cc
)
target_include_directories(fmt PUBLIC fmt/include)
# ==============================================================================
# glslang-spirv
# ==============================================================================
file(GLOB _glslang_spirv_cpp "glslang/SPIRV/*.cpp")
file(GLOB _glslang_spirv_h "glslang/SPIRV/*.h")
file(GLOB _glslang_spirv_hpp "glslang/SPIRV/*.hpp11")
list(FILTER _glslang_spirv_cpp EXCLUDE REGEX "GlslangToSpv\\.cpp$")
add_library(glslang-spirv STATIC
${_glslang_spirv_cpp}
${_glslang_spirv_h}
${_glslang_spirv_hpp}
glslang/glslang/Include/visibility.h
)
target_include_directories(glslang-spirv PUBLIC glslang)
# ==============================================================================
# imgui
# ==============================================================================
add_library(imgui STATIC
imgui/imgui.cpp
imgui/imgui_demo.cpp
imgui/imgui_draw.cpp
imgui/imgui_tables.cpp
imgui/imgui_widgets.cpp
)
target_include_directories(imgui PUBLIC imgui PRIVATE stb)
# ==============================================================================
# mspack
# ==============================================================================
add_library(mspack STATIC
mspack/logging.cc
mspack/lzxd.c
mspack/system.c
)
target_compile_definitions(mspack PRIVATE HAVE_CONFIG_H)
target_include_directories(mspack PUBLIC mspack)
target_link_libraries(mspack PUBLIC xenia-base)
# ==============================================================================
# pugixml
# ==============================================================================
add_library(pugixml STATIC
pugixml/src/pugixml.cpp
)
target_include_directories(pugixml PUBLIC pugixml/src)
# ==============================================================================
# snappy
# ==============================================================================
# Generate snappy-stubs-public.h if missing
if(NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/snappy/snappy-stubs-public.h")
execute_process(
COMMAND ${CMAKE_COMMAND}
-DSNAPPY_BUILD_TESTS=OFF
-DSNAPPY_BUILD_BENCHMARKS=OFF
-DSNAPPY_REQUIRE_AVX=ON
${CMAKE_CURRENT_SOURCE_DIR}/snappy
-B${CMAKE_CURRENT_SOURCE_DIR}/snappy
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
)
endif()
add_library(snappy STATIC
snappy/snappy-internal.h
snappy/snappy-sinksource.cc
snappy/snappy-sinksource.h
snappy/snappy-stubs-internal.cc
snappy/snappy-stubs-internal.h
snappy/snappy-stubs-public.h
snappy/snappy.cc
snappy/snappy.h
)
target_include_directories(snappy PUBLIC snappy)
# ==============================================================================
# xxhash
# ==============================================================================
add_library(xxhash STATIC
xxhash/xxhash.c
)
target_include_directories(xxhash PUBLIC xxhash)
# ==============================================================================
# zstd
# ==============================================================================
file(GLOB_RECURSE _zstd_common "zstd/lib/common/*.c" "zstd/lib/common/*.h")
file(GLOB_RECURSE _zstd_compress "zstd/lib/compress/*.c" "zstd/lib/compress/*.h")
file(GLOB_RECURSE _zstd_decompress "zstd/lib/decompress/*.c" "zstd/lib/decompress/*.h")
add_library(zstd STATIC
zstd/lib/zstd.h
${_zstd_common}
${_zstd_compress}
${_zstd_decompress}
)
target_include_directories(zstd PUBLIC zstd/lib PRIVATE zstd/lib/common)
target_compile_definitions(zstd PRIVATE
XXH_NAMESPACE=ZSTD_
ZSTD_LEGACY_SUPPORT=0
)
if(NOT MSVC)
target_compile_definitions(zstd PRIVATE ZSTD_DISABLE_ASM)
endif()
# ==============================================================================
# zarchive
# ==============================================================================
add_library(zarchive STATIC
zarchive/include/zarchive/zarchivecommon.h
zarchive/include/zarchive/zarchivereader.h
zarchive/include/zarchive/zarchivewriter.h
zarchive/src/zarchivereader.cpp
zarchive/src/zarchivewriter.cpp
zarchive/src/sha_256.c
zarchive/src/sha_256.h
)
target_include_directories(zarchive PUBLIC zarchive/include PRIVATE zstd/lib)
target_link_libraries(zarchive PUBLIC zstd)
# ==============================================================================
# zlib-ng
# ==============================================================================
# Generate headers if missing
set(_zlibng_needs_configure FALSE)
foreach(_hdr zlib-ng.h zconf-ng.h zlib_name_mangling-ng.h gzread.c)
if(NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/zlib-ng/${_hdr}")
set(_zlibng_needs_configure TRUE)
break()
endif()
endforeach()
if(_zlibng_needs_configure)
execute_process(
COMMAND ${CMAKE_COMMAND}
-DZLIB_ENABLE_TESTS=OFF
-DWITH_GTEST=OFF
${CMAKE_CURRENT_SOURCE_DIR}/zlib-ng
-B${CMAKE_CURRENT_SOURCE_DIR}/zlib-ng
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
)
endif()
file(GLOB _zlibng_c "zlib-ng/*.c")
file(GLOB _zlibng_x86 "zlib-ng/arch/x86/*.c")
file(GLOB _zlibng_generic "zlib-ng/arch/generic/*.c")
add_library(zlib-ng STATIC
${_zlibng_c}
${_zlibng_x86}
${_zlibng_generic}
)
target_compile_definitions(zlib-ng PRIVATE
X86_FEATURES
X86_HAVE_XSAVE_INTRIN
X86_SSSE3
X86_SSE42
WITH_GZFILEOP
)
if(WIN32)
target_compile_definitions(zlib-ng PRIVATE
X86_SSE2
X86_AVX2
X86_AVX512
X86_AVX512VNNI
X86_PCLMULQDQ_CRC
X86_VPCLMULQDQ_CRC
)
else()
# Remove AVX2/AVX512 files on non-Windows
set(_zlibng_exclude_patterns
"adler32_avx2" "adler32_avx512" "adler32_avx512_vnni"
"chunkset_avx2" "compare256_avx2"
"crc32_pclmulqdq" "crc32_vpclmulqdq"
"slide_hash_avx2"
)
foreach(_pat ${_zlibng_exclude_patterns})
list(FILTER _zlibng_x86 EXCLUDE REGEX "${_pat}")
endforeach()
# Re-set sources without excluded files
get_target_property(_zlibng_srcs zlib-ng SOURCES)
set_target_properties(zlib-ng PROPERTIES SOURCES "")
target_sources(zlib-ng PRIVATE ${_zlibng_c} ${_zlibng_x86} ${_zlibng_generic})
endif()
target_include_directories(zlib-ng PUBLIC zlib-ng)
# ==============================================================================
# libusb (Windows only)
# ==============================================================================
if(WIN32)
add_library(libusb STATIC
libusb/libusb/core.c
libusb/libusb/descriptor.c
libusb/libusb/hotplug.c
libusb/libusb/io.c
libusb/libusb/strerror.c
libusb/libusb/sync.c
libusb/libusb/os/events_windows.c
libusb/libusb/os/events_windows.h
libusb/libusb/os/threads_windows.c
libusb/libusb/os/threads_windows.h
libusb/libusb/os/windows_common.c
libusb/libusb/os/windows_common.h
libusb/libusb/os/windows_usbdk.c
libusb/libusb/os/windows_usbdk.h
libusb/libusb/os/windows_winusb.c
libusb/libusb/os/windows_winusb.h
)
target_include_directories(libusb PUBLIC libusb/libusb PRIVATE libusb/msvc)
endif()
# ==============================================================================
# SDL2
# ==============================================================================
if(WIN32)
# Build SDL2 from source on Windows
file(GLOB _sdl2_sources
"SDL2/src/*.c"
"SDL2/src/atomic/*.c"
"SDL2/src/audio/*.c"
"SDL2/src/audio/directsound/*.c"
"SDL2/src/audio/disk/*.c"
"SDL2/src/audio/dummy/*.c"
"SDL2/src/audio/wasapi/*.c"
"SDL2/src/audio/winmm/*.c"
"SDL2/src/core/windows/*.c"
"SDL2/src/cpuinfo/*.c"
"SDL2/src/dynapi/*.c"
"SDL2/src/events/*.c"
"SDL2/src/file/*.c"
"SDL2/src/filesystem/windows/*.c"
"SDL2/src/haptic/*.c"
"SDL2/src/haptic/dummy/*.c"
"SDL2/src/haptic/windows/*.c"
"SDL2/src/hidapi/*.c"
"SDL2/src/joystick/*.c"
"SDL2/src/joystick/dummy/*.c"
"SDL2/src/joystick/hidapi/*.c"
"SDL2/src/joystick/virtual/*.c"
"SDL2/src/joystick/windows/*.c"
"SDL2/src/libm/*.c"
"SDL2/src/loadso/windows/*.c"
"SDL2/src/locale/*.c"
"SDL2/src/locale/windows/*.c"
"SDL2/src/misc/*.c"
"SDL2/src/misc/windows/*.c"
"SDL2/src/power/*.c"
"SDL2/src/power/windows/*.c"
"SDL2/src/render/*.c"
"SDL2/src/render/direct3d/*.c"
"SDL2/src/render/direct3d11/*.c"
"SDL2/src/render/direct3d12/*.c"
"SDL2/src/render/opengl/*.c"
"SDL2/src/render/opengles2/*.c"
"SDL2/src/render/software/*.c"
"SDL2/src/sensor/*.c"
"SDL2/src/sensor/dummy/*.c"
"SDL2/src/sensor/windows/*.c"
"SDL2/src/stdlib/*.c"
"SDL2/src/thread/*.c"
"SDL2/src/thread/generic/SDL_syscond.c"
"SDL2/src/thread/windows/*.c"
"SDL2/src/timer/*.c"
"SDL2/src/timer/windows/*.c"
"SDL2/src/video/*.c"
"SDL2/src/video/dummy/*.c"
"SDL2/src/video/windows/*.c"
"SDL2/src/video/yuv2rgb/*.c"
)
add_library(SDL2 STATIC ${_sdl2_sources})
target_compile_definitions(SDL2 PRIVATE
HAVE_LIBC
SDL_LEAN_AND_MEAN
SDL_RENDER_DISABLED
)
target_include_directories(SDL2 PUBLIC SDL2/include)
target_link_libraries(SDL2 PRIVATE setupapi winmm imm32 version)
else()
# Use system SDL2 on Linux
add_library(SDL2 INTERFACE)
find_package(PkgConfig REQUIRED)
pkg_check_modules(SDL2_PKG REQUIRED sdl2)
target_include_directories(SDL2 INTERFACE ${SDL2_PKG_INCLUDE_DIRS})
target_link_libraries(SDL2 INTERFACE ${SDL2_PKG_LDFLAGS})
target_compile_options(SDL2 INTERFACE ${SDL2_PKG_CFLAGS_OTHER})
endif()
# ==============================================================================
# FFmpeg (source in FFmpeg submodule, config overlay in ffmpeg-xenia)
# ==============================================================================
# Common function to apply shared FFmpeg settings to a target.
function(ffmpeg_common target)
target_compile_definitions(${target} PRIVATE
HAVE_AV_CONFIG_H
_USE_MATH_DEFINES
)
target_include_directories(${target} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/ffmpeg-xenia
${CMAKE_CURRENT_SOURCE_DIR}/FFmpeg
)
if(WIN32)
target_include_directories(${target} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/FFmpeg/compat/atomics/win32
)
target_link_libraries(${target} PRIVATE bcrypt)
# Size optimization on Debug/Checked (dead code elimination is mandatory)
target_compile_options(${target} PRIVATE
$<$<CONFIG:Debug>:/Os>
$<$<CONFIG:Checked>:/Os>
)
else()
target_include_directories(${target} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/FFmpeg/compat/atomics/gcc
)
endif()
# Suppress all warnings for FFmpeg code
if(MSVC)
target_compile_options(${target} PRIVATE /w)
else()
target_compile_options(${target} PRIVATE -w)
endif()
# All FFmpeg source is C
set_target_properties(${target} PROPERTIES LINKER_LANGUAGE C)
endfunction()
# --- libavutil ---
add_library(libavutil STATIC
FFmpeg/libavutil/adler32.c
FFmpeg/libavutil/aes.c
FFmpeg/libavutil/aes_ctr.c
FFmpeg/libavutil/audio_fifo.c
FFmpeg/libavutil/avstring.c
FFmpeg/libavutil/avsscanf.c
FFmpeg/libavutil/base64.c
FFmpeg/libavutil/blowfish.c
FFmpeg/libavutil/bprint.c
FFmpeg/libavutil/buffer.c
FFmpeg/libavutil/cast5.c
FFmpeg/libavutil/camellia.c
FFmpeg/libavutil/channel_layout.c
FFmpeg/libavutil/csp.c
FFmpeg/libavutil/cpu.c
FFmpeg/libavutil/crc.c
FFmpeg/libavutil/des.c
FFmpeg/libavutil/dict.c
FFmpeg/libavutil/display.c
FFmpeg/libavutil/dovi_meta.c
FFmpeg/libavutil/downmix_info.c
FFmpeg/libavutil/encryption_info.c
FFmpeg/libavutil/error.c
FFmpeg/libavutil/eval.c
FFmpeg/libavutil/fifo.c
FFmpeg/libavutil/file.c
FFmpeg/libavutil/file_open.c
FFmpeg/libavutil/float_dsp.c
FFmpeg/libavutil/fixed_dsp.c
FFmpeg/libavutil/frame.c
FFmpeg/libavutil/hash.c
FFmpeg/libavutil/hdr_dynamic_metadata.c
FFmpeg/libavutil/hmac.c
FFmpeg/libavutil/hwcontext.c
FFmpeg/libavutil/imgutils.c
FFmpeg/libavutil/integer.c
FFmpeg/libavutil/intmath.c
FFmpeg/libavutil/lfg.c
FFmpeg/libavutil/lls.c
FFmpeg/libavutil/log.c
FFmpeg/libavutil/log2_tab.c
FFmpeg/libavutil/mathematics.c
FFmpeg/libavutil/mastering_display_metadata.c
FFmpeg/libavutil/md5.c
FFmpeg/libavutil/mem.c
FFmpeg/libavutil/murmur3.c
FFmpeg/libavutil/opt.c
FFmpeg/libavutil/parseutils.c
FFmpeg/libavutil/pixdesc.c
FFmpeg/libavutil/pixelutils.c
FFmpeg/libavutil/random_seed.c
FFmpeg/libavutil/rational.c
FFmpeg/libavutil/reverse.c
FFmpeg/libavutil/rc4.c
FFmpeg/libavutil/ripemd.c
FFmpeg/libavutil/samplefmt.c
FFmpeg/libavutil/sha.c
FFmpeg/libavutil/sha512.c
FFmpeg/libavutil/slicethread.c
FFmpeg/libavutil/spherical.c
FFmpeg/libavutil/stereo3d.c
FFmpeg/libavutil/threadmessage.c
FFmpeg/libavutil/time.c
FFmpeg/libavutil/timecode.c
FFmpeg/libavutil/tree.c
FFmpeg/libavutil/twofish.c
FFmpeg/libavutil/utils.c
FFmpeg/libavutil/xga_font_data.c
FFmpeg/libavutil/xtea.c
FFmpeg/libavutil/tea.c
FFmpeg/libavutil/tx.c
FFmpeg/libavutil/tx_float.c
FFmpeg/libavutil/tx_double.c
FFmpeg/libavutil/tx_int32.c
FFmpeg/libavutil/video_enc_params.c
FFmpeg/libavutil/film_grain_params.c
FFmpeg/libavutil/side_data.c
FFmpeg/libavutil/refstruct.c
FFmpeg/libavutil/container_fifo.c
FFmpeg/libavutil/float_scalarproduct.c
FFmpeg/libavutil/timecode_internal.c
FFmpeg/libavutil/iamf.c
FFmpeg/libavutil/timestamp.c
)
# x86 platform files
if(NOT CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64|arm64|ARM64")
target_sources(libavutil PRIVATE
FFmpeg/libavutil/x86/cpu.c
FFmpeg/libavutil/x86/fixed_dsp_init.c
FFmpeg/libavutil/x86/float_dsp_init.c
FFmpeg/libavutil/x86/imgutils_init.c
FFmpeg/libavutil/x86/lls_init.c
FFmpeg/libavutil/x86/tx_float_init.c
)
endif()
ffmpeg_common(libavutil)
# --- libavcodec ---
add_library(libavcodec STATIC
FFmpeg/libavcodec/ac3_parser.c
FFmpeg/libavcodec/adts_parser.c
FFmpeg/libavcodec/allcodecs.c
FFmpeg/libavcodec/avcodec.c
FFmpeg/libavcodec/avdct.c
FFmpeg/libavcodec/packet.c
FFmpeg/libavcodec/bitstream.c
FFmpeg/libavcodec/bitstream_filters.c
FFmpeg/libavcodec/bsf.c
FFmpeg/libavcodec/codec_desc.c
FFmpeg/libavcodec/codec_par.c
FFmpeg/libavcodec/d3d11va.c
FFmpeg/libavcodec/decode.c
FFmpeg/libavcodec/dirac.c
FFmpeg/libavcodec/dv_profile.c
FFmpeg/libavcodec/encode.c
FFmpeg/libavcodec/imgconvert.c
FFmpeg/libavcodec/jni.c
FFmpeg/libavcodec/mathtables.c
FFmpeg/libavcodec/mediacodec.c
FFmpeg/libavcodec/mpeg12framerate.c
FFmpeg/libavcodec/options.c
FFmpeg/libavcodec/parser.c
FFmpeg/libavcodec/parsers.c
FFmpeg/libavcodec/profiles.c
FFmpeg/libavcodec/qsv_api.c
FFmpeg/libavcodec/raw.c
FFmpeg/libavcodec/utils.c
FFmpeg/libavcodec/vorbis_parser.c
FFmpeg/libavcodec/xiph.c
FFmpeg/libavcodec/dct32_fixed.c
FFmpeg/libavcodec/dct32_float.c
FFmpeg/libavcodec/faandct.c
FFmpeg/libavcodec/faanidct.c
FFmpeg/libavcodec/fdctdsp.c
FFmpeg/libavcodec/jfdctfst.c
FFmpeg/libavcodec/jfdctint.c
FFmpeg/libavcodec/idctdsp.c
FFmpeg/libavcodec/simple_idct.c
FFmpeg/libavcodec/jrevdct.c
FFmpeg/libavcodec/mpegaudio.c
FFmpeg/libavcodec/mpegaudiodec_common.c
FFmpeg/libavcodec/mpegaudiodsp.c
FFmpeg/libavcodec/mpegaudiodsp_data.c
FFmpeg/libavcodec/mpegaudiodsp_fixed.c
FFmpeg/libavcodec/mpegaudiodsp_float.c
FFmpeg/libavcodec/mpegaudiodecheader.c
FFmpeg/libavcodec/mpegaudiodata.c
FFmpeg/libavcodec/sinewin.c
FFmpeg/libavcodec/wma_freqs.c
FFmpeg/libavcodec/mpegaudiodec_fixed.c
FFmpeg/libavcodec/mpegaudiodec_float.c
FFmpeg/libavcodec/wmaprodec.c
FFmpeg/libavcodec/wma.c
FFmpeg/libavcodec/wma_common.c
FFmpeg/libavcodec/wmadec.c
FFmpeg/libavcodec/aactab.c
FFmpeg/libavcodec/mpegaudio_parser.c
FFmpeg/libavcodec/pthread.c
FFmpeg/libavcodec/pthread_slice.c
FFmpeg/libavcodec/pthread_frame.c
FFmpeg/libavcodec/get_buffer.c
FFmpeg/libavcodec/vlc.c
FFmpeg/libavcodec/threadprogress.c
FFmpeg/libavcodec/bsf/null.c
FFmpeg/libavcodec/exif.c
FFmpeg/libavcodec/mpegaudiotabs.c
FFmpeg/libavcodec/tiff_common.c
)
if(WIN32)
target_sources(libavcodec PRIVATE FFmpeg/libavcodec/file_open.c)
endif()
# x86 platform files
if(NOT CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64|arm64|ARM64")
target_sources(libavcodec PRIVATE
FFmpeg/libavcodec/x86/constants.c
FFmpeg/libavcodec/x86/fdctdsp_init.c
FFmpeg/libavcodec/x86/idctdsp_init.c
FFmpeg/libavcodec/x86/mpegaudiodsp.c
FFmpeg/libavcodec/x86/fdct.c
)
endif()
target_include_directories(libavcodec PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/FFmpeg/libavcodec
)
target_link_libraries(libavcodec PRIVATE libavutil)
ffmpeg_common(libavcodec)
# --- libavformat ---
add_library(libavformat STATIC
FFmpeg/libavformat/allformats.c
FFmpeg/libavformat/avio.c
FFmpeg/libavformat/aviobuf.c
FFmpeg/libavformat/dump.c
FFmpeg/libavformat/format.c
FFmpeg/libavformat/id3v1.c
FFmpeg/libavformat/id3v2.c
FFmpeg/libavformat/metadata.c
FFmpeg/libavformat/mux.c
FFmpeg/libavformat/options.c
FFmpeg/libavformat/os_support.c
FFmpeg/libavformat/protocols.c
FFmpeg/libavformat/riff.c
FFmpeg/libavformat/sdp.c
FFmpeg/libavformat/url.c
FFmpeg/libavformat/utils.c
FFmpeg/libavformat/riffdec.c
FFmpeg/libavformat/asfdec_f.c
FFmpeg/libavformat/asf.c
FFmpeg/libavformat/asfcrypt.c
FFmpeg/libavformat/avlanguage.c
FFmpeg/libavformat/mp3dec.c
FFmpeg/libavformat/replaygain.c
FFmpeg/libavformat/file.c
FFmpeg/libavformat/demux.c
FFmpeg/libavformat/avformat.c
FFmpeg/libavformat/seek.c
FFmpeg/libavformat/demux_utils.c
FFmpeg/libavformat/urldecode.c
FFmpeg/libavformat/asf_tags.c
FFmpeg/libavformat/to_upper4.c
)
if(WIN32)
target_sources(libavformat PRIVATE FFmpeg/libavformat/file_open.c)
endif()
target_link_libraries(libavformat PRIVATE libavutil libavcodec)
ffmpeg_common(libavformat)

View File

@@ -1,360 +0,0 @@
-- This project resembles the build configuration on Windows only.
group("third_party")
project("SDL2")
uuid("65878768-95A1-4E7B-8DFB-B23A09E0DE7C")
kind("StaticLib")
language("C")
defines({
"HAVE_LIBC",
"SDL_LEAN_AND_MEAN",
"SDL_RENDER_DISABLED",
})
links({
"setupapi.lib",
"winmm.lib",
"imm32.lib",
"version.lib",
})
includedirs({
"SDL2/include",
})
files({
-- 1:1 from SDL2/VisualC/SDL/SDL.vcxproj file
"SDL2/src/audio/directsound/SDL_directsound.h",
"SDL2/src/audio/disk/SDL_diskaudio.h",
"SDL2/src/audio/dummy/SDL_dummyaudio.h",
"SDL2/src/audio/SDL_audio_c.h",
"SDL2/src/audio/SDL_audiodev_c.h",
"SDL2/src/audio/SDL_sysaudio.h",
"SDL2/src/audio/SDL_wave.h",
"SDL2/src/audio/wasapi/SDL_wasapi.h",
"SDL2/src/audio/winmm/SDL_winmm.h",
"SDL2/src/core/windows/SDL_directx.h",
"SDL2/src/core/windows/SDL_hid.h",
"SDL2/src/core/windows/SDL_immdevice.h",
"SDL2/src/core/windows/SDL_windows.h",
"SDL2/src/core/windows/SDL_xinput.h",
"SDL2/src/dynapi/SDL_dynapi.h",
"SDL2/src/dynapi/SDL_dynapi_overrides.h",
"SDL2/src/dynapi/SDL_dynapi_procs.h",
"SDL2/src/events/blank_cursor.h",
"SDL2/src/events/default_cursor.h",
"SDL2/src/events/scancodes_windows.h",
"SDL2/src/events/SDL_clipboardevents_c.h",
"SDL2/src/events/SDL_displayevents_c.h",
"SDL2/src/events/SDL_dropevents_c.h",
"SDL2/src/events/SDL_events_c.h",
"SDL2/src/events/SDL_gesture_c.h",
"SDL2/src/events/SDL_keyboard_c.h",
"SDL2/src/events/SDL_mouse_c.h",
"SDL2/src/events/SDL_touch_c.h",
"SDL2/src/events/SDL_windowevents_c.h",
"SDL2/src/haptic/SDL_haptic_c.h",
"SDL2/src/haptic/SDL_syshaptic.h",
"SDL2/src/haptic/windows/SDL_dinputhaptic_c.h",
"SDL2/src/haptic/windows/SDL_windowshaptic_c.h",
"SDL2/src/haptic/windows/SDL_xinputhaptic_c.h",
"SDL2/src/hidapi/hidapi/hidapi.h",
"SDL2/src/hidapi/SDL_hidapi_c.h",
"SDL2/src/joystick/controller_type.h",
"SDL2/src/joystick/hidapi/SDL_hidapijoystick_c.h",
"SDL2/src/joystick/hidapi/SDL_hidapi_rumble.h",
"SDL2/src/joystick/SDL_gamecontrollerdb.h",
"SDL2/src/joystick/SDL_joystick_c.h",
"SDL2/src/joystick/SDL_steam_virtual_gamepad.h",
"SDL2/src/joystick/SDL_sysjoystick.h",
"SDL2/src/joystick/usb_ids.h",
"SDL2/src/joystick/virtual/SDL_virtualjoystick_c.h",
"SDL2/src/joystick/windows/SDL_dinputjoystick_c.h",
"SDL2/src/joystick/windows/SDL_rawinputjoystick_c.h",
"SDL2/src/joystick/windows/SDL_windowsjoystick_c.h",
"SDL2/src/joystick/windows/SDL_xinputjoystick_c.h",
"SDL2/src/libm/math_libm.h",
"SDL2/src/libm/math_private.h",
"SDL2/src/locale/SDL_syslocale.h",
"SDL2/src/misc/SDL_sysurl.h",
"SDL2/src/power/SDL_syspower.h",
"SDL2/src/render/direct3d11/SDL_shaders_d3d11.h",
"SDL2/src/render/direct3d12/SDL_shaders_d3d12.h",
"SDL2/src/render/direct3d/SDL_shaders_d3d.h",
"SDL2/src/render/opengles2/SDL_gles2funcs.h",
"SDL2/src/render/opengles2/SDL_shaders_gles2.h",
"SDL2/src/render/opengl/SDL_glfuncs.h",
"SDL2/src/render/opengl/SDL_shaders_gl.h",
"SDL2/src/render/SDL_d3dmath.h",
"SDL2/src/render/SDL_sysrender.h",
"SDL2/src/render/SDL_yuv_sw_c.h",
"SDL2/src/render/software/SDL_blendfillrect.h",
"SDL2/src/render/software/SDL_blendline.h",
"SDL2/src/render/software/SDL_blendpoint.h",
"SDL2/src/render/software/SDL_draw.h",
"SDL2/src/render/software/SDL_drawline.h",
"SDL2/src/render/software/SDL_drawpoint.h",
"SDL2/src/render/software/SDL_render_sw_c.h",
"SDL2/src/render/software/SDL_rotate.h",
"SDL2/src/render/software/SDL_triangle.h",
"SDL2/src/SDL_assert_c.h",
"SDL2/src/SDL_dataqueue.h",
"SDL2/src/SDL_error_c.h",
"SDL2/src/SDL_guid.c",
"SDL2/src/SDL_hints_c.h",
"SDL2/src/SDL_internal.h",
"SDL2/src/SDL_list.h",
"SDL2/src/SDL_log_c.h",
"SDL2/src/sensor/dummy/SDL_dummysensor.h",
"SDL2/src/sensor/SDL_sensor_c.h",
"SDL2/src/sensor/SDL_syssensor.h",
"SDL2/src/sensor/windows/SDL_windowssensor.h",
"SDL2/src/thread/SDL_systhread.h",
"SDL2/src/thread/SDL_thread_c.h",
"SDL2/src/thread/generic/SDL_syscond_c.h",
"SDL2/src/thread/windows/SDL_sysmutex_c.h",
"SDL2/src/thread/windows/SDL_systhread_c.h",
"SDL2/src/timer/SDL_timer_c.h",
"SDL2/src/video/dummy/SDL_nullevents_c.h",
"SDL2/src/video/dummy/SDL_nullframebuffer_c.h",
"SDL2/src/video/dummy/SDL_nullvideo.h",
"SDL2/src/video/khronos/vulkan/vk_icd.h",
"SDL2/src/video/khronos/vulkan/vk_layer.h",
"SDL2/src/video/khronos/vulkan/vk_platform.h",
"SDL2/src/video/khronos/vulkan/vk_sdk_platform.h",
"SDL2/src/video/khronos/vulkan/vulkan.h",
"SDL2/src/video/khronos/vulkan/vulkan_android.h",
"SDL2/src/video/khronos/vulkan/vulkan_beta.h",
"SDL2/src/video/khronos/vulkan/vulkan_core.h",
"SDL2/src/video/khronos/vulkan/vulkan_directfb.h",
"SDL2/src/video/khronos/vulkan/vulkan_fuchsia.h",
"SDL2/src/video/khronos/vulkan/vulkan_ggp.h",
"SDL2/src/video/khronos/vulkan/vulkan_ios.h",
"SDL2/src/video/khronos/vulkan/vulkan_macos.h",
"SDL2/src/video/khronos/vulkan/vulkan_metal.h",
"SDL2/src/video/khronos/vulkan/vulkan_vi.h",
"SDL2/src/video/khronos/vulkan/vulkan_wayland.h",
"SDL2/src/video/khronos/vulkan/vulkan_win32.h",
"SDL2/src/video/khronos/vulkan/vulkan_xcb.h",
"SDL2/src/video/khronos/vulkan/vulkan_xlib.h",
"SDL2/src/video/khronos/vulkan/vulkan_xlib_xrandr.h",
"SDL2/src/video/SDL_blit.h",
"SDL2/src/video/SDL_blit_auto.h",
"SDL2/src/video/SDL_blit_copy.h",
"SDL2/src/video/SDL_blit_slow.h",
"SDL2/src/video/SDL_egl_c.h",
"SDL2/src/video/SDL_pixels_c.h",
"SDL2/src/video/SDL_rect_c.h",
"SDL2/src/video/SDL_RLEaccel_c.h",
"SDL2/src/video/SDL_shape_internals.h",
"SDL2/src/video/SDL_sysvideo.h",
"SDL2/src/video/SDL_vulkan_internal.h",
"SDL2/src/video/SDL_yuv_c.h",
"SDL2/src/video/windows/SDL_msctf.h",
"SDL2/src/video/windows/SDL_vkeys.h",
"SDL2/src/video/windows/SDL_windowsclipboard.h",
"SDL2/src/video/windows/SDL_windowsevents.h",
"SDL2/src/video/windows/SDL_windowsframebuffer.h",
"SDL2/src/video/windows/SDL_windowskeyboard.h",
"SDL2/src/video/windows/SDL_windowsmessagebox.h",
"SDL2/src/video/windows/SDL_windowsmodes.h",
"SDL2/src/video/windows/SDL_windowsmouse.h",
"SDL2/src/video/windows/SDL_windowsopengl.h",
"SDL2/src/video/windows/SDL_windowsopengles.h",
"SDL2/src/video/windows/SDL_windowsshape.h",
"SDL2/src/video/windows/SDL_windowsvideo.h",
"SDL2/src/video/windows/SDL_windowsvulkan.h",
"SDL2/src/video/windows/SDL_windowswindow.h",
"SDL2/src/video/windows/wmmsg.h",
"SDL2/src/video/yuv2rgb/yuv_rgb.h",
"SDL2/src/video/yuv2rgb/yuv_rgb_common.h",
"SDL2/src/video/yuv2rgb/yuv_rgb_internal.h",
"SDL2/src/video/yuv2rgb/yuv_rgb_lsx.h",
"SDL2/src/video/yuv2rgb/yuv_rgb_lsx_func.h",
"SDL2/src/video/yuv2rgb/yuv_rgb_sse.h",
"SDL2/src/video/yuv2rgb/yuv_rgb_sse_func.h",
"SDL2/src/video/yuv2rgb/yuv_rgb_std.h",
"SDL2/src/video/yuv2rgb/yuv_rgb_std_func.h",
"SDL2/src/atomic/SDL_atomic.c",
"SDL2/src/atomic/SDL_spinlock.c",
"SDL2/src/audio/directsound/SDL_directsound.c",
"SDL2/src/audio/disk/SDL_diskaudio.c",
"SDL2/src/audio/dummy/SDL_dummyaudio.c",
"SDL2/src/audio/SDL_audio.c",
"SDL2/src/audio/SDL_audiocvt.c",
"SDL2/src/audio/SDL_audiodev.c",
"SDL2/src/audio/SDL_audiotypecvt.c",
"SDL2/src/audio/SDL_mixer.c",
"SDL2/src/audio/SDL_wave.c",
"SDL2/src/audio/winmm/SDL_winmm.c",
"SDL2/src/audio/wasapi/SDL_wasapi.c",
"SDL2/src/audio/wasapi/SDL_wasapi_win32.c",
"SDL2/src/core/windows/SDL_hid.c",
"SDL2/src/core/windows/SDL_immdevice.c",
"SDL2/src/core/windows/SDL_windows.c",
"SDL2/src/core/windows/SDL_xinput.c",
"SDL2/src/cpuinfo/SDL_cpuinfo.c",
"SDL2/src/dynapi/SDL_dynapi.c",
"SDL2/src/events/SDL_clipboardevents.c",
"SDL2/src/events/SDL_displayevents.c",
"SDL2/src/events/SDL_dropevents.c",
"SDL2/src/events/SDL_events.c",
"SDL2/src/events/SDL_gesture.c",
"SDL2/src/events/SDL_keyboard.c",
"SDL2/src/events/SDL_mouse.c",
"SDL2/src/events/SDL_quit.c",
"SDL2/src/events/SDL_touch.c",
"SDL2/src/events/SDL_windowevents.c",
"SDL2/src/file/SDL_rwops.c",
"SDL2/src/filesystem/windows/SDL_sysfilesystem.c",
"SDL2/src/haptic/dummy/SDL_syshaptic.c",
"SDL2/src/haptic/SDL_haptic.c",
"SDL2/src/haptic/windows/SDL_dinputhaptic.c",
"SDL2/src/haptic/windows/SDL_windowshaptic.c",
"SDL2/src/haptic/windows/SDL_xinputhaptic.c",
"SDL2/src/hidapi/SDL_hidapi.c",
"SDL2/src/joystick/controller_type.c",
"SDL2/src/joystick/dummy/SDL_sysjoystick.c",
"SDL2/src/joystick/hidapi/SDL_hidapijoystick.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_combined.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_gamecube.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_luna.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_ps3.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_ps4.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_ps5.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_rumble.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_shield.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_stadia.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_steam.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_steamdeck.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_switch.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_wii.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_xbox360.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_xbox360w.c",
"SDL2/src/joystick/hidapi/SDL_hidapi_xboxone.c",
"SDL2/src/joystick/SDL_gamecontroller.c",
"SDL2/src/joystick/SDL_joystick.c",
"SDL2/src/joystick/SDL_steam_virtual_gamepad.c",
"SDL2/src/joystick/virtual/SDL_virtualjoystick.c",
"SDL2/src/joystick/windows/SDL_dinputjoystick.c",
"SDL2/src/joystick/windows/SDL_rawinputjoystick.c",
"SDL2/src/joystick/windows/SDL_windowsjoystick.c",
"SDL2/src/joystick/windows/SDL_windows_gaming_input.c",
"SDL2/src/joystick/windows/SDL_xinputjoystick.c",
"SDL2/src/libm/e_atan2.c",
"SDL2/src/libm/e_exp.c",
"SDL2/src/libm/e_fmod.c",
"SDL2/src/libm/e_log.c",
"SDL2/src/libm/e_log10.c",
"SDL2/src/libm/e_pow.c",
"SDL2/src/libm/e_rem_pio2.c",
"SDL2/src/libm/e_sqrt.c",
"SDL2/src/libm/k_cos.c",
"SDL2/src/libm/k_rem_pio2.c",
"SDL2/src/libm/k_sin.c",
"SDL2/src/libm/k_tan.c",
"SDL2/src/libm/s_atan.c",
"SDL2/src/libm/s_copysign.c",
"SDL2/src/libm/s_cos.c",
"SDL2/src/libm/s_fabs.c",
"SDL2/src/libm/s_floor.c",
"SDL2/src/libm/s_scalbn.c",
"SDL2/src/libm/s_sin.c",
"SDL2/src/libm/s_tan.c",
"SDL2/src/loadso/windows/SDL_sysloadso.c",
"SDL2/src/locale/SDL_locale.c",
"SDL2/src/locale/windows/SDL_syslocale.c",
"SDL2/src/misc/SDL_url.c",
"SDL2/src/misc/windows/SDL_sysurl.c",
"SDL2/src/power/SDL_power.c",
"SDL2/src/power/windows/SDL_syspower.c",
"SDL2/src/render/direct3d11/SDL_shaders_d3d11.c",
"SDL2/src/render/direct3d12/SDL_render_d3d12.c",
"SDL2/src/render/direct3d12/SDL_shaders_d3d12.c",
"SDL2/src/render/direct3d/SDL_render_d3d.c",
"SDL2/src/render/direct3d11/SDL_render_d3d11.c",
"SDL2/src/render/direct3d/SDL_shaders_d3d.c",
"SDL2/src/render/opengl/SDL_render_gl.c",
"SDL2/src/render/opengl/SDL_shaders_gl.c",
"SDL2/src/render/opengles2/SDL_render_gles2.c",
"SDL2/src/render/opengles2/SDL_shaders_gles2.c",
"SDL2/src/render/SDL_d3dmath.c",
"SDL2/src/render/SDL_render.c",
"SDL2/src/render/SDL_yuv_sw.c",
"SDL2/src/render/software/SDL_blendfillrect.c",
"SDL2/src/render/software/SDL_blendline.c",
"SDL2/src/render/software/SDL_blendpoint.c",
"SDL2/src/render/software/SDL_drawline.c",
"SDL2/src/render/software/SDL_drawpoint.c",
"SDL2/src/render/software/SDL_render_sw.c",
"SDL2/src/render/software/SDL_rotate.c",
"SDL2/src/render/software/SDL_triangle.c",
"SDL2/src/SDL.c",
"SDL2/src/SDL_assert.c",
"SDL2/src/SDL_dataqueue.c",
"SDL2/src/SDL_list.c",
"SDL2/src/SDL_error.c",
"SDL2/src/SDL_hints.c",
"SDL2/src/SDL_log.c",
"SDL2/src/SDL_utils.c",
"SDL2/src/sensor/dummy/SDL_dummysensor.c",
"SDL2/src/sensor/SDL_sensor.c",
"SDL2/src/sensor/windows/SDL_windowssensor.c",
"SDL2/src/stdlib/SDL_crc16.c",
"SDL2/src/stdlib/SDL_crc32.c",
"SDL2/src/stdlib/SDL_getenv.c",
"SDL2/src/stdlib/SDL_iconv.c",
"SDL2/src/stdlib/SDL_malloc.c",
"SDL2/src/stdlib/SDL_mslibc.c",
"SDL2/src/stdlib/SDL_qsort.c",
"SDL2/src/stdlib/SDL_stdlib.c",
"SDL2/src/stdlib/SDL_string.c",
"SDL2/src/stdlib/SDL_strtokr.c",
"SDL2/src/thread/generic/SDL_syscond.c",
"SDL2/src/thread/SDL_thread.c",
"SDL2/src/thread/windows/SDL_syscond_cv.c",
"SDL2/src/thread/windows/SDL_sysmutex.c",
"SDL2/src/thread/windows/SDL_syssem.c",
"SDL2/src/thread/windows/SDL_systhread.c",
"SDL2/src/thread/windows/SDL_systls.c",
"SDL2/src/timer/SDL_timer.c",
"SDL2/src/timer/windows/SDL_systimer.c",
"SDL2/src/video/dummy/SDL_nullevents.c",
"SDL2/src/video/dummy/SDL_nullframebuffer.c",
"SDL2/src/video/dummy/SDL_nullvideo.c",
"SDL2/src/video/SDL_blit.c",
"SDL2/src/video/SDL_blit_0.c",
"SDL2/src/video/SDL_blit_1.c",
"SDL2/src/video/SDL_blit_A.c",
"SDL2/src/video/SDL_blit_auto.c",
"SDL2/src/video/SDL_blit_copy.c",
"SDL2/src/video/SDL_blit_N.c",
"SDL2/src/video/SDL_blit_slow.c",
"SDL2/src/video/SDL_bmp.c",
"SDL2/src/video/SDL_clipboard.c",
"SDL2/src/video/SDL_egl.c",
"SDL2/src/video/SDL_fillrect.c",
"SDL2/src/video/SDL_pixels.c",
"SDL2/src/video/SDL_rect.c",
"SDL2/src/video/SDL_RLEaccel.c",
"SDL2/src/video/SDL_shape.c",
"SDL2/src/video/SDL_stretch.c",
"SDL2/src/video/SDL_surface.c",
"SDL2/src/video/SDL_video.c",
"SDL2/src/video/SDL_vulkan_utils.c",
"SDL2/src/video/SDL_yuv.c",
"SDL2/src/video/windows/SDL_windowsclipboard.c",
"SDL2/src/video/windows/SDL_windowsevents.c",
"SDL2/src/video/windows/SDL_windowsframebuffer.c",
"SDL2/src/video/windows/SDL_windowskeyboard.c",
"SDL2/src/video/windows/SDL_windowsmessagebox.c",
"SDL2/src/video/windows/SDL_windowsmodes.c",
"SDL2/src/video/windows/SDL_windowsmouse.c",
"SDL2/src/video/windows/SDL_windowsopengl.c",
"SDL2/src/video/windows/SDL_windowsopengles.c",
"SDL2/src/video/windows/SDL_windowsshape.c",
"SDL2/src/video/windows/SDL_windowsvideo.c",
"SDL2/src/video/windows/SDL_windowsvulkan.c",
"SDL2/src/video/windows/SDL_windowswindow.c",
"SDL2/src/video/yuv2rgb/yuv_rgb_lsx.c",
"SDL2/src/video/yuv2rgb/yuv_rgb_sse.c",
"SDL2/src/video/yuv2rgb/yuv_rgb_std.c",
})

36
third_party/SDL2.lua vendored
View File

@@ -1,36 +0,0 @@
--
-- On Linux we build against the system version (libsdl2-dev for building),
-- since SDL2 is our robust API there like DirectX is on Windows.
--
local sdl2_sys_includedirs = {}
local third_party_path = os.getcwd()
if os.istarget("windows") then
-- build ourselves
include("SDL2-static.lua")
else
-- use system libraries
local result, code, what = os.outputof("sdl2-config --cflags")
if result then
for inc in string.gmatch(result, "-I([%S]+)") do
table.insert(sdl2_sys_includedirs, inc)
end
else
error("Failed to run 'sdl2-config'. Are libsdl2 development files installed?")
end
end
--
-- Call this function in project scope to include the SDL2 headers.
--
function sdl2_include()
filter("platforms:Windows")
includedirs({
path.getrelative(".", third_party_path) .. "/SDL2/include",
})
filter("platforms:Linux or platforms:Mac")
includedirs(sdl2_sys_includedirs)
filter({})
end

View File

@@ -1,11 +0,0 @@
group("third_party")
project("aes_128")
uuid("b50458bf-dd83-4c1a-8cad-61f5fbbfd720")
kind("StaticLib")
language("C")
includedirs({
"aes_128",
})
files({
"aes_128/unroll/aes.c",
})

View File

@@ -1,36 +0,0 @@
group("third_party")
project("capstone")
uuid("b3a89f7e-bb02-4945-ae75-219caed6afa2")
kind("StaticLib")
language("C")
defines({
"CAPSTONE_X86_ATT_DISABLE",
"CAPSTONE_HAS_X86",
"CAPSTONE_USE_SYS_DYN_MEM",
})
includedirs({
"capstone",
"capstone/include",
})
files({
"capstone/cs.c",
"capstone/MCInst.c",
"capstone/MCInstrDesc.c",
"capstone/MCRegisterInfo.c",
"capstone/SStream.c",
"capstone/utils.c",
"capstone/Mapping.c",
"capstone/arch/X86/*.c",
"capstone/arch/X86/*.h",
"capstone/arch/X86/*.inc",
})
force_compile_as_c({
"capstone/**.c",
"capstone/arch/X86/**.c",
})
removefiles({
"capstone/arch/X86/X86ATTInstPrinter.c",
"capstone/arch/X86/*reduce.inc",
})

View File

@@ -1,14 +0,0 @@
group("third_party")
project("cxxopts")
uuid("8b68cbe8-2da4-4f28-be14-9352eafa3168")
if os.istarget("android") then
-- ndk-build only supports StaticLib and SharedLib.
kind("StaticLib")
else
kind("Utility")
end
language("C++")
files({
"cxxopts/include/cxxopts.hpp",
})
warnings("Off")

View File

@@ -1,36 +0,0 @@
group("third_party")
project("discord-rpc")
uuid("012f6131-efc0-4abd-852d-a33640732d4c")
kind("StaticLib")
language("C++")
defines({
"RAPIDJSON_SSE42",
-- "RAPIDJSON_NEON",
})
includedirs({
"discord-rpc/include",
"rapidjson/include"
})
files({
"discord-rpc/src/connection.h",
"discord-rpc/src/discord_rpc.cpp",
"discord-rpc/src/msg_queue.h",
"discord-rpc/src/rpc_connection.cpp",
"discord-rpc/src/rpc_connection.h",
"discord-rpc/src/serialization.cpp",
"discord-rpc/src/serialization.h"
})
filter("platforms:Linux")
files({
"discord-rpc/src/connection_unix.cpp",
"discord-rpc/src/discord_register_linux.cpp"
})
filter("platforms:Mac")
files({
"discord-rpc/src/discord_register_osx.m"
})
filter("platforms:Windows")
files({
"discord-rpc/src/connection_win.cpp",
"discord-rpc/src/discord_register_win.cpp"
})

11
third_party/dxbc.lua vendored
View File

@@ -1,11 +0,0 @@
group("third_party")
project("dxbc")
uuid("c96688ca-51ca-406e-aeef-068734a67abe")
kind("StaticLib")
language("C++")
includedirs({
"dxbc",
})
files({
"dxbc/DXBCChecksum.cpp",
})

View File

@@ -1,42 +0,0 @@
group("third_party")
--
-- Call this function in subproject scope to set the needed include
-- dirs and defines.
--
function ffmpeg_common()
defines({
"HAVE_AV_CONFIG_H",
"_USE_MATH_DEFINES", -- For M_PI/etc
})
-- Paths are relative to the calling script (sub-library premake files),
-- which are one level deeper (e.g. libavcodec/premake5.lua).
includedirs({
"..", -- ffmpeg-xenia/ (config.h, avconfig.h, ffversion.h)
"../../FFmpeg", -- FFmpeg source headers
})
filter({"platforms:Windows", "configurations:Debug or configurations:Checked"})
optimize("Size") -- dead code elimination is mandatory
removebuildoptions({
"/RTCsu", -- '/O1' and '/RTCs' command-line options are incompatible
})
filter({"platforms:Windows", "configurations:Release"})
linktimeoptimization("Off")
filter("platforms:Windows")
includedirs({
"../../FFmpeg/compat/atomics/win32",
})
links({
"bcrypt",
})
filter("platforms:Linux")
includedirs({
"../../FFmpeg/compat/atomics/gcc",
})
filter({})
end
include("libavcodec/premake5.lua")
include("libavformat/premake5.lua")
include("libavutil/premake5.lua")

13
third_party/fmt.lua vendored
View File

@@ -1,13 +0,0 @@
group("third_party")
project("fmt")
uuid("b9ff4b2c-b438-42a9-971e-e0c19a711a13")
kind("StaticLib")
language("C++")
includedirs({
"fmt/include",
})
files({
"fmt/src/format.cc",
"fmt/src/os.cc"
})

View File

@@ -1,20 +0,0 @@
group("third_party")
project("glslang-spirv")
uuid("1cc8f45e-91e2-4daf-a55e-666bf8b5e6b2")
kind("StaticLib")
language("C++")
includedirs({
"glslang",
})
files({
"glslang/SPIRV/*.cpp",
"glslang/SPIRV/*.h",
"glslang/SPIRV/*.hpp11",
"glslang/glslang/Include/visibility.h",
})
removefiles({
"glslang/SPIRV/GlslangToSpv.cpp",
})

19
third_party/imgui.lua vendored
View File

@@ -1,19 +0,0 @@
group("third_party")
project("imgui")
uuid("ed9271c4-b0a1-42ef-8403-067b11bf49d0")
kind("StaticLib")
language("C++")
includedirs({
"imgui",
--"imgui/misc/freetype",
--"freetype/include",
"stb",
})
files({
"imgui/imgui.cpp",
"imgui/imgui_demo.cpp",
"imgui/imgui_draw.cpp",
"imgui/imgui_tables.cpp",
"imgui/imgui_widgets.cpp",
--"imgui/misc/freetype/imgui_freetype.cpp",
})

View File

@@ -1,47 +0,0 @@
group("third_party")
project("libusb")
uuid("5f8b5485-fde5-4a42-8a13-8545fcf6d25b")
kind("StaticLib")
language("C")
includedirs({
"libusb/libusb",
})
files({
"libusb/libusb/core.c",
"libusb/libusb/descriptor.c",
"libusb/libusb/hotplug.c",
"libusb/libusb/io.c",
"libusb/libusb/strerror.c",
"libusb/libusb/sync.c",
})
filter({"platforms:Windows"})
includedirs({
"libusb/msvc",
})
files({
"libusb/libusb/os/events_windows.c",
"libusb/libusb/os/events_windows.h",
"libusb/libusb/os/threads_windows.c",
"libusb/libusb/os/threads_windows.h",
"libusb/libusb/os/windows_common.c",
"libusb/libusb/os/windows_common.h",
"libusb/libusb/os/windows_usbdk.c",
"libusb/libusb/os/windows_usbdk.h",
"libusb/libusb/os/windows_winusb.c",
"libusb/libusb/os/windows_winusb.h"
})
filter({"platforms:Linux"})
files({
"libusb/libusb/config.h",
"libusb/libusb/os/events_posix.c",
"libusb/libusb/os/events_posix.h",
"libusb/libusb/os/threads_posix.c",
"libusb/libusb/os/threads_posix.h",
"libusb/libusb/os/linux_netlink.c",
"libusb/libusb/os/linux_udev.c",
"libusb/libusb/os/linux_usbfs.c",
"libusb/libusb/os/linux_usbfs.h"
})

View File

@@ -1,19 +0,0 @@
group("third_party")
project("mspack")
uuid("0881692A-75A1-4E7B-87D8-BB9108CEDEA4")
kind("StaticLib")
language("C++")
links({
"xenia-base",
})
defines({
"HAVE_CONFIG_H",
})
includedirs({
"mspack",
})
files({
"mspack/logging.cc",
"mspack/lzxd.c",
"mspack/system.c",
})

View File

@@ -1,8 +0,0 @@
group("third_party")
project("pugixml")
uuid("d1089e5e-46ae-48c9-bee6-d38c674c8f61")
kind("StaticLib")
language("C++")
files({
"pugixml/src/pugixml.cpp",
})

View File

@@ -1,23 +0,0 @@
group("third_party")
project("snappy")
uuid("bb143d61-3fd4-44c2-8b7e-04cc538ba2c7")
kind("StaticLib")
language("C++")
files({
"snappy/snappy-internal.h",
"snappy/snappy-sinksource.cc",
"snappy/snappy-sinksource.h",
"snappy/snappy-stubs-internal.cc",
"snappy/snappy-stubs-internal.h",
"snappy/snappy-stubs-public.h",
"snappy/snappy.cc",
"snappy/snappy.h",
})
local snappy_dir = path.getabsolute("snappy")
if not os.isfile(path.join(snappy_dir, "snappy-stubs-public.h")) then
prebuildcommands({
"cmake -DSNAPPY_BUILD_TESTS=OFF -DSNAPPY_BUILD_BENCHMARKS=OFF -DSNAPPY_REQUIRE_AVX=ON "..snappy_dir.." -B"..snappy_dir
})
end

View File

@@ -1,13 +0,0 @@
group("third_party")
project("tomlplusplus")
uuid("1e86cc51-3f8b-476d-9249-3b200424846b")
if os.istarget("android") then
-- ndk-build only supports StaticLib and SharedLib.
kind("StaticLib")
else
kind("Utility")
end
language("C++")
files({
"tomlplusplus/include/toml++/toml.hpp"
})

View File

@@ -1,11 +0,0 @@
group("third_party")
project("xxhash")
uuid("40d4ce21-5448-4399-9f98-589b7e1c23b1")
kind("StaticLib")
language("C")
includedirs({
"xxhash",
})
files({
"xxhash/xxhash.c",
})

View File

@@ -1,21 +0,0 @@
group("third_party")
project("zarchive")
uuid("d32f03aa-f0c9-11ed-a05b-0242ac120003")
kind("StaticLib")
language("C++")
links({
"zstd",
})
includedirs({
"zarchive/include",
"zstd/lib",
})
files({
"zarchive/include/zarchive/zarchivecommon.h",
"zarchive/include/zarchive/zarchivereader.h",
"zarchive/include/zarchive/zarchivewriter.h",
"zarchive/src/zarchivereader.cpp",
"zarchive/src/zarchivewriter.cpp",
"zarchive/src/sha_256.c",
"zarchive/src/sha_256.h",
})

View File

@@ -1,63 +0,0 @@
group("third_party")
project("zlib-ng")
uuid("13d4073d-f1c9-47e3-a057-79b133596fc2")
kind("StaticLib")
language("C")
defines({
"X86_FEATURES",
"X86_HAVE_XSAVE_INTRIN",
"X86_SSSE3",
"X86_SSE42",
"WITH_GZFILEOP",
})
if os.istarget("windows") then
defines({
"X86_SSE2",
"X86_AVX2",
"X86_AVX512",
"X86_AVX512VNNI",
"X86_PCLMULQDQ_CRC",
"X86_VPCLMULQDQ_CRC",
})
end
files({
"zlib-ng/*.c",
"zlib-ng/arch/x86/*.c",
"zlib-ng/arch/generic/*.c",
})
if not os.istarget("windows") then
removefiles({
"zlib-ng/arch/x86/adler32_avx2.c",
"zlib-ng/arch/x86/adler32_avx512.c",
"zlib-ng/arch/x86/adler32_avx512_vnni.c",
"zlib-ng/arch/x86/chunkset_avx2.c",
"zlib-ng/arch/x86/compare256_avx2.c",
"zlib-ng/arch/x86/crc32_pclmulqdq.c",
"zlib-ng/arch/x86/crc32_vpclmulqdq.c",
"zlib-ng/arch/x86/slide_hash_avx2.c",
})
end
includedirs({
"zlib-ng",
})
local zlibng_dir = path.getabsolute("zlib-ng")
local zlibng_h_src_files = {
path.join(zlibng_build_dir, "zlib-ng.h"),
path.join(zlibng_build_dir, "zconf-ng.h"),
path.join(zlibng_build_dir, "zlib_name_mangling-ng.h"),
path.join(zlibng_build_dir, "gzread.c"),
}
for i = 1,#zlibng_h_src_files,1
do
if not os.isfile(path.join(zlibng_dir, zlibng_h_src_files[i])) then
zlibng_build = true
break
end
end
if zlibng_build then
os.execute("cmake -DZLIB_ENABLE_TESTS=OFF -DWITH_GTEST=OFF "..zlibng_dir.." -B"..zlibng_dir)
end

11
third_party/zstd.lua vendored
View File

@@ -1,11 +0,0 @@
include("third_party/zstd/contrib/premake/zstd.lua")
group("third_party")
project("zstd")
uuid("df336aac-f0c8-11ed-a05b-0242ac120003")
-- https://gitlab.kitware.com/cmake/cmake/-/issues/25744
filter({"toolset:not msc"})
defines({
"ZSTD_DISABLE_ASM",
})
project_zstd("zstd/lib/")