Various fiddlings.

This commit is contained in:
Ben Vanik
2014-06-22 19:41:26 -07:00
parent a5448b1296
commit 71eb408d67
9 changed files with 77 additions and 8 deletions

View File

@@ -174,6 +174,23 @@ SHIM_CALL XamUserReadProfileSettings_shim(
}
SHIM_CALL XamShowSigninUI_shim(
PPCContext* ppc_state, KernelState* state) {
uint32_t unk_0 = SHIM_GET_ARG_32(0);
uint32_t unk_mask = SHIM_GET_ARG_32(1);
XELOGD(
"XamShowSigninUI(%d, %.8X)",
unk_0, unk_mask);
// Mask values vary. Probably matching user types? Local/remote?
// Games seem to sit and loop until we trigger this notification.
state->BroadcastNotification(0x00000009, 0);
SHIM_SET_RETURN_32(X_ERROR_SUCCESS);
}
} // namespace kernel
} // namespace xe
@@ -185,4 +202,5 @@ void xe::kernel::xam::RegisterUserExports(
SHIM_SET_MAPPING("xam.xex", XamUserGetSigninInfo, state);
SHIM_SET_MAPPING("xam.xex", XamUserGetName, state);
SHIM_SET_MAPPING("xam.xex", XamUserReadProfileSettings, state);
SHIM_SET_MAPPING("xam.xex", XamShowSigninUI, state);
}