Trace dump tool, for dumping pngs (and in the future more stuff).

This commit is contained in:
Ben Vanik
2015-12-13 11:59:14 -08:00
parent aec43ffb2e
commit 7419e7eb4a
12 changed files with 510 additions and 7 deletions

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@@ -0,0 +1,72 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/logging.h"
#include "xenia/base/main.h"
#include "xenia/gpu/gl4/gl4_command_processor.h"
#include "xenia/gpu/gl4/gl4_graphics_system.h"
#include "xenia/gpu/trace_dump.h"
namespace xe {
namespace gpu {
namespace gl4 {
using namespace xe::gpu::xenos;
class GL4TraceDump : public TraceDump {
public:
std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() override {
return std::unique_ptr<gpu::GraphicsSystem>(new GL4GraphicsSystem());
}
uintptr_t GetColorRenderTarget(uint32_t pitch, MsaaSamples samples,
uint32_t base,
ColorRenderTargetFormat format) override {
auto command_processor = static_cast<GL4CommandProcessor*>(
graphics_system_->command_processor());
return command_processor->GetColorRenderTarget(pitch, samples, base,
format);
}
uintptr_t GetDepthRenderTarget(uint32_t pitch, MsaaSamples samples,
uint32_t base,
DepthRenderTargetFormat format) override {
auto command_processor = static_cast<GL4CommandProcessor*>(
graphics_system_->command_processor());
return command_processor->GetDepthRenderTarget(pitch, samples, base,
format);
}
uintptr_t GetTextureEntry(const TextureInfo& texture_info,
const SamplerInfo& sampler_info) override {
auto command_processor = static_cast<GL4CommandProcessor*>(
graphics_system_->command_processor());
auto entry_view =
command_processor->texture_cache()->Demand(texture_info, sampler_info);
if (!entry_view) {
return 0;
}
auto texture = entry_view->texture;
return static_cast<uintptr_t>(texture->handle);
}
};
int trace_dump_main(const std::vector<std::wstring>& args) {
GL4TraceDump trace_dump;
return trace_dump.Main(args);
}
} // namespace gl4
} // namespace gpu
} // namespace xe
DEFINE_ENTRY_POINT(L"xenia-gpu-gl4-trace-dump",
L"xenia-gpu-gl4-trace-dump some.trace",
xe::gpu::gl4::trace_dump_main);

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@@ -81,3 +81,56 @@ project("xenia-gpu-gl4-trace-viewer")
"1>scratch/stdout-trace-viewer.txt",
})
end
group("src")
project("xenia-gpu-gl4-trace-dump")
uuid("5d47299d-f37d-46b4-af48-f4e54b9e5662")
kind("ConsoleApp")
language("C++")
links({
"elemental-forms",
"gflags",
"glew",
"imgui",
"xenia-apu",
"xenia-apu-nop",
"xenia-apu-xaudio2",
"xenia-base",
"xenia-core",
"xenia-cpu",
"xenia-cpu-backend-x64",
"xenia-debug",
"xenia-gpu",
"xenia-gpu-gl4",
"xenia-hid-nop",
"xenia-hid-winkey",
"xenia-hid-xinput",
"xenia-kernel",
"xenia-ui",
"xenia-ui-gl",
"xenia-vfs",
})
defines({
"GLEW_STATIC=1",
"GLEW_MX=1",
})
includedirs({
project_root.."/third_party/elemental-forms/src",
project_root.."/build_tools/third_party/gflags/src",
})
files({
"gl4_trace_dump_main.cc",
"../../base/main_"..platform_suffix..".cc",
})
filter("platforms:Windows")
-- Only create the .user file if it doesn't already exist.
local user_file = project_root.."/build/xenia-gpu-gl4-trace-dump.vcxproj.user"
if not os.isfile(user_file) then
debugdir(project_root)
debugargs({
"--flagfile=scratch/flags.txt",
"2>&1",
"1>scratch/stdout-trace-dump.txt",
})
end