Trace dump tool, for dumping pngs (and in the future more stuff).
This commit is contained in:
219
src/xenia/gpu/trace_dump.cc
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219
src/xenia/gpu/trace_dump.cc
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2015 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/gpu/trace_dump.h"
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#include <gflags/gflags.h>
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#include "third_party/stb/stb_image_write.h"
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#include "xenia/base/logging.h"
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#include "xenia/base/string.h"
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#include "xenia/base/threading.h"
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#include "xenia/gpu/command_processor.h"
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#include "xenia/gpu/graphics_system.h"
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#include "xenia/memory.h"
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#include "xenia/ui/file_picker.h"
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#include "xenia/ui/window.h"
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#include "xenia/xbox.h"
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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#undef _CRT_SECURE_NO_WARNINGS
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#undef _CRT_NONSTDC_NO_DEPRECATE
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#include "third_party/stb/stb_image_write.h"
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DEFINE_string(target_trace_file, "", "Specifies the trace file to load.");
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DEFINE_string(trace_dump_path, "", "Output path for dumped files.");
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namespace xe {
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namespace gpu {
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using namespace xe::gpu::xenos;
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TraceDump::TraceDump() = default;
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TraceDump::~TraceDump() = default;
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int TraceDump::Main(const std::vector<std::wstring>& args) {
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// Grab path from the flag or unnamed argument.
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std::wstring path;
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if (!FLAGS_target_trace_file.empty()) {
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// Passed as a named argument.
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// TODO(benvanik): find something better than gflags that supports
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// unicode.
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path = xe::to_wstring(FLAGS_target_trace_file);
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} else if (args.size() >= 2) {
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// Passed as an unnamed argument.
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path = args[1];
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}
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// If no path passed, ask the user.
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if (path.empty()) {
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auto file_picker = xe::ui::FilePicker::Create();
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file_picker->set_mode(ui::FilePicker::Mode::kOpen);
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file_picker->set_type(ui::FilePicker::Type::kFile);
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file_picker->set_multi_selection(false);
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file_picker->set_title(L"Select Trace File");
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file_picker->set_extensions({
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{L"Supported Files", L"*.*"}, {L"All Files (*.*)", L"*.*"},
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});
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if (file_picker->Show()) {
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auto selected_files = file_picker->selected_files();
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if (!selected_files.empty()) {
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path = selected_files[0];
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}
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}
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}
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if (path.empty()) {
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xe::FatalError("No trace file specified");
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return 1;
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}
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// Normalize the path and make absolute.
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auto abs_path = xe::to_absolute_path(path);
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if (!Setup()) {
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xe::FatalError("Unable to setup trace dump tool");
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return 1;
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}
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if (!Load(std::move(abs_path))) {
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xe::FatalError("Unable to load trace file; not found?");
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return 1;
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}
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// Root file name for outputs.
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base_output_path_ =
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xe::fix_path_separators(xe::to_wstring(FLAGS_trace_dump_path));
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base_output_path_ =
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xe::join_paths(base_output_path_,
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xe::find_name_from_path(xe::fix_path_separators(path)));
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// Ensure output path exists.
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xe::filesystem::CreateParentFolder(base_output_path_);
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Run();
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return 0;
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}
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bool TraceDump::Setup() {
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// Main display window.
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loop_ = ui::Loop::Create();
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window_ = xe::ui::Window::Create(loop_.get(), L"xenia-gpu-trace-dump");
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loop_->PostSynchronous([&]() {
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xe::threading::set_name("Win32 Loop");
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if (!window_->Initialize()) {
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xe::FatalError("Failed to initialize main window");
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return;
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}
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});
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window_->on_closed.AddListener([&](xe::ui::UIEvent* e) {
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loop_->Quit();
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XELOGI("User-initiated death!");
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exit(1);
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});
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loop_->on_quit.AddListener([&](xe::ui::UIEvent* e) { window_.reset(); });
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window_->Resize(1920, 1200);
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// Create the emulator but don't initialize so we can setup the window.
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emulator_ = std::make_unique<Emulator>(L"");
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X_STATUS result =
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emulator_->Setup(window_.get(), nullptr,
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[this]() { return CreateGraphicsSystem(); }, nullptr);
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if (XFAILED(result)) {
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XELOGE("Failed to setup emulator: %.8X", result);
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return false;
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}
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memory_ = emulator_->memory();
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graphics_system_ = emulator_->graphics_system();
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window_->on_key_char.AddListener([&](xe::ui::KeyEvent* e) {
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if (e->key_code() == 0x74 /* VK_F5 */) {
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graphics_system_->ClearCaches();
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e->set_handled(true);
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}
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});
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player_ = std::make_unique<TracePlayer>(loop_.get(), graphics_system_);
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window_->on_painting.AddListener([&](xe::ui::UIEvent* e) {
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// Update titlebar status.
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auto file_name = xe::find_name_from_path(trace_file_path_);
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std::wstring title = std::wstring(L"Xenia GPU Trace Dump: ") + file_name;
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if (player_->is_playing_trace()) {
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int percent =
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static_cast<int>(player_->playback_percent() / 10000.0 * 100.0);
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title += xe::format_string(L" (%d%%)", percent);
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}
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window_->set_title(title);
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// Continuous paint.
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window_->Invalidate();
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});
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window_->Invalidate();
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return true;
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}
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bool TraceDump::Load(std::wstring trace_file_path) {
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trace_file_path_ = std::move(trace_file_path);
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if (!player_->Open(trace_file_path_)) {
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XELOGE("Could not load trace file");
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return false;
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}
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return true;
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}
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void TraceDump::Run() {
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loop_->Post([&]() {
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player_->SeekFrame(0);
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player_->SeekCommand(
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static_cast<int>(player_->current_frame()->commands.size() - 1));
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});
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player_->WaitOnPlayback();
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loop_->PostSynchronous([&]() {
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// Breathe.
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});
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loop_->PostSynchronous([&]() {
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// Breathe.
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});
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xe::threading::Fence capture_fence;
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loop_->PostDelayed(
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[&]() {
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// Capture.
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auto raw_image = window_->context()->Capture();
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// Save framebuffer png.
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std::string png_path = xe::to_string(base_output_path_ + L".png");
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stbi_write_png(png_path.c_str(), static_cast<int>(raw_image->width),
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static_cast<int>(raw_image->height), 4,
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raw_image->data.data(),
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static_cast<int>(raw_image->stride));
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capture_fence.Signal();
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},
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50);
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capture_fence.Wait();
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// Wait until we are exited.
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loop_->Quit();
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loop_->AwaitQuit();
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player_.reset();
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emulator_.reset();
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window_.reset();
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loop_.reset();
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}
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} // namespace gpu
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} // namespace xe
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