Trace dump tool, for dumping pngs (and in the future more stuff).
This commit is contained in:
74
src/xenia/gpu/trace_dump.h
Normal file
74
src/xenia/gpu/trace_dump.h
Normal file
@@ -0,0 +1,74 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2015 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_GPU_TRACE_DUMP_H_
|
||||
#define XENIA_GPU_TRACE_DUMP_H_
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "xenia/emulator.h"
|
||||
#include "xenia/gpu/shader.h"
|
||||
#include "xenia/gpu/trace_player.h"
|
||||
#include "xenia/gpu/trace_protocol.h"
|
||||
#include "xenia/gpu/xenos.h"
|
||||
#include "xenia/memory.h"
|
||||
|
||||
namespace xe {
|
||||
namespace ui {
|
||||
class Loop;
|
||||
class Window;
|
||||
} // namespace ui
|
||||
} // namespace xe
|
||||
|
||||
namespace xe {
|
||||
namespace gpu {
|
||||
|
||||
struct SamplerInfo;
|
||||
struct TextureInfo;
|
||||
|
||||
class TraceDump {
|
||||
public:
|
||||
virtual ~TraceDump();
|
||||
|
||||
int Main(const std::vector<std::wstring>& args);
|
||||
|
||||
protected:
|
||||
TraceDump();
|
||||
|
||||
virtual std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() = 0;
|
||||
|
||||
virtual uintptr_t GetColorRenderTarget(uint32_t pitch, MsaaSamples samples,
|
||||
uint32_t base,
|
||||
ColorRenderTargetFormat format) = 0;
|
||||
virtual uintptr_t GetDepthRenderTarget(uint32_t pitch, MsaaSamples samples,
|
||||
uint32_t base,
|
||||
DepthRenderTargetFormat format) = 0;
|
||||
virtual uintptr_t GetTextureEntry(const TextureInfo& texture_info,
|
||||
const SamplerInfo& sampler_info) = 0;
|
||||
|
||||
std::unique_ptr<xe::ui::Loop> loop_;
|
||||
std::unique_ptr<xe::ui::Window> window_;
|
||||
std::unique_ptr<Emulator> emulator_;
|
||||
Memory* memory_ = nullptr;
|
||||
GraphicsSystem* graphics_system_ = nullptr;
|
||||
std::unique_ptr<TracePlayer> player_;
|
||||
|
||||
private:
|
||||
bool Setup();
|
||||
bool Load(std::wstring trace_file_path);
|
||||
void Run();
|
||||
|
||||
std::wstring trace_file_path_;
|
||||
std::wstring base_output_path_;
|
||||
};
|
||||
|
||||
} // namespace gpu
|
||||
} // namespace xe
|
||||
|
||||
#endif // XENIA_GPU_TRACE_DUMP_H_
|
||||
Reference in New Issue
Block a user