HID system skeleton.
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@@ -21,6 +21,7 @@ XEDECLARECLASS2(xe, cpu, Backend);
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XEDECLARECLASS2(xe, cpu, Processor);
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XEDECLARECLASS2(xe, dbg, Debugger);
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XEDECLARECLASS2(xe, gpu, GraphicsSystem);
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XEDECLARECLASS2(xe, hid, InputSystem);
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XEDECLARECLASS3(xe, kernel, xam, XamModule);
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XEDECLARECLASS3(xe, kernel, xboxkrnl, XboxkrnlModule);
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XEDECLARECLASS4(xe, kernel, xboxkrnl, fs, FileSystem);
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@@ -42,6 +43,7 @@ public:
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cpu::Processor* processor() const { return processor_; }
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apu::AudioSystem* audio_system() const { return audio_system_; }
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gpu::GraphicsSystem* graphics_system() const { return graphics_system_; }
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hid::InputSystem* input_system() const { return input_system_; }
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ExportResolver* export_resolver() const { return export_resolver_; }
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kernel::xboxkrnl::fs::FileSystem* file_system() const { return file_system_; }
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@@ -62,6 +64,7 @@ private:
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cpu::Processor* processor_;
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apu::AudioSystem* audio_system_;
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gpu::GraphicsSystem* graphics_system_;
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hid::InputSystem* input_system_;
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ExportResolver* export_resolver_;
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kernel::xboxkrnl::fs::FileSystem* file_system_;
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