Prep for split libraries.
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@@ -43,7 +43,7 @@ void InitializeIfNeeded() {
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void CleanupOnShutdown() {}
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std::unique_ptr<GraphicsSystem> GL4GraphicsSystem::Create(Emulator* emulator) {
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std::unique_ptr<GraphicsSystem> Create(Emulator* emulator) {
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InitializeIfNeeded();
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return std::make_unique<GL4GraphicsSystem>(emulator);
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}
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