[Vulkan] Non-GS point sprites + minor SPIR-V fixes
This commit is contained in:
@@ -71,7 +71,7 @@ class VulkanPipelineCache {
|
||||
SpirvShaderTranslator::Modification GetCurrentVertexShaderModification(
|
||||
const Shader& shader,
|
||||
Shader::HostVertexShaderType host_vertex_shader_type,
|
||||
uint32_t interpolator_mask) const;
|
||||
uint32_t interpolator_mask, bool ps_param_gen_used) const;
|
||||
SpirvShaderTranslator::Modification GetCurrentPixelShaderModification(
|
||||
const Shader& shader, uint32_t interpolator_mask,
|
||||
uint32_t param_gen_pos) const;
|
||||
|
||||
Reference in New Issue
Block a user