Xenos: Add a few bitfield registers to registers.h
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@@ -554,9 +554,9 @@ enum Type3Opcode {
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PM4_VIZ_QUERY = 0x23, // begin/end initiator for viz query extent processing
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PM4_SET_STATE = 0x25, // fetch state sub-blocks and initiate shader code DMAs
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PM4_SET_CONSTANT = 0x2d, // load constant into chip and to memory
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PM4_SET_CONSTANT2 = 0x55,
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PM4_SET_CONSTANT2 = 0x55, // INCR_UPDATE_STATE
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PM4_SET_SHADER_CONSTANTS = 0x56, // INCR_UPDT_CONST
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PM4_LOAD_ALU_CONSTANT = 0x2f, // load constants from memory
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PM4_SET_SHADER_CONSTANTS = 0x56, // ?? constant values
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PM4_IM_LOAD = 0x27, // load sequencer instruction memory (pointer-based)
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PM4_IM_LOAD_IMMEDIATE = 0x2b, // load sequencer instruction memory (code embedded in packet)
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PM4_LOAD_CONSTANT_CONTEXT = 0x2e, // load constants from a location in memory
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