[GPU] Add color_exp_bias to push constants.
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@@ -36,7 +36,8 @@ struct SpirvPushConstants {
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float point_size[4]; // psx, psy, unused, unused
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// Accessible to fragment shader only:
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float alpha_test[4]; // alpha test enable, func, ref, ?
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float alpha_test[3]; // alpha test enable, func, ref
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float color_exp_bias;
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uint32_t ps_param_gen;
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};
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static_assert(sizeof(SpirvPushConstants) <= 128,
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