Switch back to std:: muteces. mutices. mutexen.
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@@ -295,7 +295,7 @@ void GL4GraphicsSystem::Swap(xe::ui::UIEvent* e) {
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// Check for pending swap.
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auto& swap_state = command_processor_->swap_state();
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{
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std::lock_guard<xe::mutex> lock(swap_state.mutex);
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std::lock_guard<std::mutex> lock(swap_state.mutex);
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if (swap_state.pending) {
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swap_state.pending = false;
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std::swap(swap_state.front_buffer_texture,
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