[C++17] static constexpr variables are implicitly inline now

This commit is contained in:
Triang3l
2020-07-11 16:44:57 +03:00
parent f8320d53d7
commit 79413345af
13 changed files with 1 additions and 105 deletions

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@@ -61,9 +61,6 @@ namespace d3d12 {
#include "xenia/gpu/d3d12/shaders/dxbc/primitive_rectangle_list_gs.h"
#include "xenia/gpu/d3d12/shaders/dxbc/tessellation_vs.h"
constexpr size_t PipelineCache::kLayoutUIDEmpty;
constexpr uint32_t PipelineCache::PipelineDescription::kVersion;
PipelineCache::PipelineCache(D3D12CommandProcessor* command_processor,
RegisterFile* register_file,
bool bindless_resources_used, bool edram_rov_used,