[C++17] static constexpr variables are implicitly inline now
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@@ -61,9 +61,6 @@ namespace d3d12 {
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#include "xenia/gpu/d3d12/shaders/dxbc/primitive_rectangle_list_gs.h"
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#include "xenia/gpu/d3d12/shaders/dxbc/tessellation_vs.h"
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constexpr size_t PipelineCache::kLayoutUIDEmpty;
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constexpr uint32_t PipelineCache::PipelineDescription::kVersion;
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PipelineCache::PipelineCache(D3D12CommandProcessor* command_processor,
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RegisterFile* register_file,
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bool bindless_resources_used, bool edram_rov_used,
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