[C++17] static constexpr variables are implicitly inline now

This commit is contained in:
Triang3l
2020-07-11 16:44:57 +03:00
parent f8320d53d7
commit 79413345af
13 changed files with 1 additions and 105 deletions

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@@ -33,13 +33,6 @@ namespace xe {
namespace gpu {
namespace d3d12 {
constexpr uint32_t PrimitiveConverter::kMaxNonIndexedVertices;
constexpr uint32_t PrimitiveConverter::kStaticIBTriangleFanOffset;
constexpr uint32_t PrimitiveConverter::kStaticIBTriangleFanCount;
constexpr uint32_t PrimitiveConverter::kStaticIBQuadOffset;
constexpr uint32_t PrimitiveConverter::kStaticIBQuadCount;
constexpr uint32_t PrimitiveConverter::kStaticIBTotalCount;
PrimitiveConverter::PrimitiveConverter(D3D12CommandProcessor* command_processor,
RegisterFile* register_file,
Memory* memory,