[C++17] static constexpr variables are implicitly inline now

This commit is contained in:
Triang3l
2020-07-11 16:44:57 +03:00
parent f8320d53d7
commit 79413345af
13 changed files with 1 additions and 105 deletions

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@@ -63,11 +63,6 @@ namespace d3d12 {
#include "xenia/gpu/d3d12/shaders/dxbc/resolve_ps.h"
#include "xenia/gpu/d3d12/shaders/dxbc/resolve_vs.h"
#if 0
constexpr uint32_t RenderTargetCache::kHeap4MBPages;
#endif
constexpr uint32_t RenderTargetCache::kRenderTargetDescriptorHeapSize;
const RenderTargetCache::EDRAMLoadStoreModeInfo
RenderTargetCache::edram_load_store_mode_info_[size_t(
RenderTargetCache::EDRAMLoadStoreMode::kCount)] = {