Possibly right const addressing and more shader instructions.

This commit is contained in:
Ben Vanik
2015-03-15 11:20:19 -07:00
parent b07cd49281
commit 795df80687
4 changed files with 144 additions and 39 deletions

View File

@@ -46,6 +46,7 @@ std::string GL4Shader::GetHeader() {
"#extension GL_ARB_shader_draw_parameters : require\n"
"#extension GL_ARB_shader_storage_buffer_object : require\n"
"#extension GL_ARB_shading_language_420pack : require\n"
"#define FLT_MAX 3.402823466e+38\n"
"precision highp float;\n"
"precision highp int;\n"
"layout(std140, column_major) uniform;\n"