[GPU] XeSL swap shaders
This commit is contained in:
@@ -1235,7 +1235,7 @@ bool D3D12CommandProcessor::SetupContext() {
|
||||
apply_gamma_root_descriptor_range_source.RangeType =
|
||||
D3D12_DESCRIPTOR_RANGE_TYPE_SRV;
|
||||
apply_gamma_root_descriptor_range_source.NumDescriptors = 1;
|
||||
apply_gamma_root_descriptor_range_source.BaseShaderRegister = 0;
|
||||
apply_gamma_root_descriptor_range_source.BaseShaderRegister = 1;
|
||||
apply_gamma_root_descriptor_range_source.RegisterSpace = 0;
|
||||
apply_gamma_root_descriptor_range_source.OffsetInDescriptorsFromTableStart =
|
||||
0;
|
||||
@@ -1254,7 +1254,7 @@ bool D3D12CommandProcessor::SetupContext() {
|
||||
apply_gamma_root_descriptor_range_ramp.RangeType =
|
||||
D3D12_DESCRIPTOR_RANGE_TYPE_SRV;
|
||||
apply_gamma_root_descriptor_range_ramp.NumDescriptors = 1;
|
||||
apply_gamma_root_descriptor_range_ramp.BaseShaderRegister = 1;
|
||||
apply_gamma_root_descriptor_range_ramp.BaseShaderRegister = 0;
|
||||
apply_gamma_root_descriptor_range_ramp.RegisterSpace = 0;
|
||||
apply_gamma_root_descriptor_range_ramp.OffsetInDescriptorsFromTableStart = 0;
|
||||
{
|
||||
@@ -1964,7 +1964,7 @@ void D3D12CommandProcessor::IssueSwap(uint32_t frontbuffer_ptr,
|
||||
}
|
||||
SetExternalPipeline(apply_gamma_pipeline);
|
||||
SubmitBarriers();
|
||||
uint32_t group_count_x = (uint32_t(swap_texture_desc.Width) + 7) / 8;
|
||||
uint32_t group_count_x = (uint32_t(swap_texture_desc.Width) + 15) / 16;
|
||||
uint32_t group_count_y = (uint32_t(swap_texture_desc.Height) + 7) / 8;
|
||||
deferred_command_list_.D3DDispatch(group_count_x, group_count_y, 1);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user