[D3D12] RB_STENCILREFMASK_BF and stencil constants cleanup

This commit is contained in:
Triang3l
2019-07-14 23:49:30 +03:00
parent f393c621d7
commit 7a88789ebd
25 changed files with 2098 additions and 2331 deletions

View File

@@ -208,7 +208,7 @@ class D3D12CommandProcessor : public CommandProcessor {
// Returns true if an open frame was ended.
bool EndFrame();
void UpdateFixedFunctionState();
void UpdateFixedFunctionState(bool primitive_two_faced);
void UpdateSystemConstantValues(
bool shared_memory_is_uav, bool primitive_two_faced,
uint32_t line_loop_closing_index, Endian index_endian,